Dear all, I am a new user of both pymol and this email list so I apologize when the items below already have been discussed earlier. I like the graphic output of the program very much! I am mainly interested in generating POV output files from Pymol instead of using the built-in renderer. Regarding this, I have two comments:
1) In a future version of Pymol, would it be possible to parametrize the POVray output such that all textures, finishes etc. are declared once as variables (e.g. something like #declare carbon_texture = texture....) ? Now the textures are defined for every primitive (atoms, bonds, triangles) individually, making changing image appearance a heavy search and replace job. 2) when the Pymol built-in image rendering is used, the slab/clipping of the current view is used for the rendering. Instead, the POVray output includes the whole object regardless of the part that is clipped in the Pymol view. Are there any workarounds for this? Thanks for the help, Armand __________________________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo http://search.yahoo.com