Friends, I need some volunteers to test a pre-release OSX port on their Mac hardware. This is to determine whether or not the core module is stable across a range of hardware systems. The native port typically offers 10-50X better OpenGL performance than existing versions.
If you want be a tester, then please respond to me directly with an exact description of your hardware, including the type of graphics card you have. You will need a G4 based machine with a graphics accelerator card (most Macs have one). MacOSX 10.1.x is likely required. Most importantly, you will need a fast internet connection (T1/Cable/1.5Mb DSL) capable of downloading a ***50 MB*** disk image. Note that this early port does NOT contain any menus or buttons other than those which exist inside the OpenGL window. Thus, although the port is fully functional for graphics, editing, scripting, and rendering, the external GUI features are nonexistent. You will need to use the command line (pwd, cd, ls, & load) to navigate the file system and open files. The native port is completely separate from GNU/Darwin and will not conflict if you have the GNU/Darwin version of PyMOL installed. Cheers, Warren