To me this is quite exciting and I would be very interested in every detail 
you would be allowed to share. I would be very curious how you build the 
backend to sync access to a real time world engine which is shared by many 
users.

cheers,
Achim

Am Donnerstag, 13. März 2014 01:16:16 UTC+1 schrieb Rach Belaid:
>
> Hi,
>
> I'm happy that I can finally share a link of this project. Nothing crazy 
> exciting but something different from the usual web applications. 
>
> http://handcircus.com/seabeard/
>
> Seabeard roughly is a large-scale adventure and trading game for Android 
> and iOS.
>
> The company <http://lostpropertyhq.com/> I cofounded, built the web 
> services for the games using Pyramid. Building web services for a game was 
> a pretty different experiences from building usual web services due to the 
> way that game developers need/want to do things..  
> The flexibility of Pyramid was a great win for us. eg: custom auth policy 
> ...
>
> Obviously, the big of the work is the game and building the backend was 
> nothing compare to their work. But it was really fun to build, we may try 
> to do more work with games company in the future.
>
> Cheers.
>
> R.
>  

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