Hi all, I'm trying to build an application on OS X. First I installed Python 2.5 from Python.org. Then I installed the binary build from PyGame.org.
Someone gave me this link: http://live.gnome.org/GTK%2B/OSX/BuildInstructions to install PyGTK. I followed those instuctions and finally executed "jhbuild build pygtk". Got no errors. When I execute my Python.org python: cd //Library/Frameworks/Python.framework/Versions/Current/bin/ ./Python I get: Python 2.5 (r25:51918, Sep 19 2006, 08:49:13) [GCC 4.0.1 (Apple Computer, Inc. build 5341)] on darwin Type "help", "copyright", "credits" or "license" for more information. >>> import pygame >>> import pygtk Traceback (most recent call last): File "<stdin>", line 1, in <module> ImportError: No module named pygtk When I execute my System Python: cd //System/Library/Frameworks/Python.framework/Versions/Current/bin/ ./python I get: Python 2.5.1 (r251:54863, Jan 13 2009, 10:26:13) [GCC 4.0.1 (Apple Inc. build 5465)] on darwin Type "help", "copyright", "credits" or "license" for more information. >>> import pygame Traceback (most recent call last): File "<stdin>", line 1, in <module> ImportError: No module named pygame >>> import pygtk So PyGame is in my Python.org Python, but PyGTK is in my System Python and not in my Python.org Python. How can I solve this? Thanks for any help! Chris _______________________________________________ pygtk mailing list [email protected] http://www.daa.com.au/mailman/listinfo/pygtk Read the PyGTK FAQ: http://faq.pygtk.org/
