Built all packages on their latest master w/ the patches, respectively, applied and tested it using the same setup as Dominik (as we don't have anything other currently). Plus latest pve-common master as prerequisite.
Updated all nodes to the latest packages beforehand and also re-created all resource-mappings from scratch, to ensure to hidden dependencies and properly test all the pve-manager changes to the GUI. Live-migration with a mapped vGPU worked as it should (although had to manually trigger it via an API call, to bypass the broken uptime/online check in the GUI due to the PVE-in-CT setup). Also tried out all the different combinations of non-/existing mappings, offline/online migration etc. that they work (or not) as expected. Finally had a look over the new/changed patches w/o my R-b, nothing jumped at me there. Please consider the series thus: Reviewed-by: Christoph Heiss <c.he...@proxmox.com> Tested-by: Christoph Heiss <c.he...@proxmox.com> _______________________________________________ pve-devel mailing list pve-devel@lists.proxmox.com https://lists.proxmox.com/cgi-bin/mailman/listinfo/pve-devel