Hello, I'm a bit confused. I thought I was grasping it earlier, then I thought I wasn't ... What is the starting point developing a protoc plugin?
What I want to accomplish is processing a .proto (v2) and generating some C# boilerplate code for it. I'm not generating a proto adapter itself, per se, but C# DSL that would be used to support it. The starting point for me would seem to be receiving the compiler request, but that itself is a .proto, which leaves me a bit confused. Where do you obtain that from? Or are you starting by compiling those .protos from the bits bundled with the protoc.exe compiler? What I want is to just have the descriptors drawn from the target .proto(s) themselves. That's it. A full-on plugin seems like a little bit of overkill. Suggestions? Thanks so much! Best regards, Michael Powell -- You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/protobuf. For more options, visit https://groups.google.com/d/optout.
