On Wed, Oct 19, 2016 at 12:11 PM, Bradley K <[email protected]> wrote:
> I'm trying to use libprotobuf v2.6.1 in an x64 Windows C++ project. The > protobuf v2.6.1 .sln only contains Win32 platform configurations. I > manually added the x64 platform configurations, but when I compiled my x64 > program with the new libprotobuf v2.6.1 x64 version linked, it issued > numerous "possible loss of data" warnings and my program's unit tests > failed. Are protobuf v2.6.1 libraries just incompatible with x64 Windows > C++ programs or am I compiling the library incorrectly? > It certainly works on x64 windows as we have tested it before release. Though it requires some manual tweaking of the vs project files to make it work. I recommend using the latest v3.1.0 version because it comes with cmake support and you can generated x64 version vs project files directly. See: https://github.com/google/protobuf/blob/master/cmake/README.md > -- > You received this message because you are subscribed to the Google Groups > "Protocol Buffers" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To post to this group, send email to [email protected]. > Visit this group at https://groups.google.com/group/protobuf. > For more options, visit https://groups.google.com/d/optout. > -- You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/protobuf. For more options, visit https://groups.google.com/d/optout.
