I am actually using protobuf-c from here <https://github.com/protobuf-c/protobuf-c>.
On Mon, Aug 15, 2016 at 4:29 PM, Feng Xiao <[email protected]> wrote: > > > On Sat, Aug 13, 2016 at 5:14 PM, Peter Chen <[email protected]> > wrote: > >> I was wondering what is the proper solution when you try to send a >> payload of arbitrary size while dealing with the possibility of >> fragmentation? >> >> For example, if I serialize a struct of the following form: >> >> struct a { >> int buffer_len; >> char* buf; >> } >> >> When I pack it, say my resulting byte array is 2000 bytes. When I receive >> this byte array and de-serialize into my struct a: >> >> 1) When I call read(), it returns the number of bytes read, what happens >> if this is <2000 (say, 1000 bytes) and I try to deserialize? Would I still >> get a struct a, with the correct buffer_len but only half of the data in >> buf? Or would protobuf throw somekind of error? >> 1) How do I know I have all 2048 bytes of my byte buffer? >> > What implementation are you using? I don't think protobuf supports struct. > > >> >> -- >> You received this message because you are subscribed to the Google Groups >> "Protocol Buffers" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to [email protected]. >> To post to this group, send email to [email protected]. >> Visit this group at https://groups.google.com/group/protobuf. >> For more options, visit https://groups.google.com/d/optout. >> > > -- You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/protobuf. For more options, visit https://groups.google.com/d/optout.
