On Thu, Apr 17, 2008 at 1:57 PM, Ed Leafe <[EMAIL PROTECTED]> wrote:
>         Check out the title of this thread!
>
>  > http://article.gmane.org/gmane.comp.python.general/568413
>

Much as Mister Hale enjoys languishing in the limelight, I'll drag
this back on topic, or [NF], at least.

We were just talking about the dreaded GIL at the last PySIG meeting:

http://dlslug.org/pipermail/python-talk/2008-March/000721.html

The PySoy project is a game engine focused on making Python's runtime
a better citizen for game developers, yielding the CPU and resources
in a more timely manner to let the GPUs do their thing with 3-D
graphics, keeping the sound running smoothly, etc. Lead developer Arc
Riley gave a very interesting presentation on the projects effort's to
create multiple threads outside of the normal Python runtime
single-threaded model:

http://docs.python.org/api/threads.html

http://mail.python.org/pipermail/python-3000/2007-May/007414.html

The Global Interpreter Lock is a design feature of Python.

-- 
Ted Roche
Ted Roche & Associates, LLC
http://www.tedroche.com


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