On Thu, May 16, 2019 at 06:41:06PM -0400, Brian Callahan wrote:
> *Please* tell me you're going to send these patches upstream. There's a lot
> here and as you say, you're trying to get this into more than just OpenBSD
> ports, and your patches do far more than OpenBSD support.
>

Yes, I sent these patches to both upstreams.

Meanwhile Warsow's new upstream is not collaborative because I used
wallhack in the past and because more OS support "is a minor topic that
has nothing with actual challenges in the game development":
https://github.com/Warsow/qfusion/pull/40#issuecomment-492069962
(at least I got some help from that person before he banned me at his
organization)

So, I think only qfusion's upstream will accept these patches:
https://github.com/Qfusion/qfusion/pull/434
(but I doubt compatibility between qfusion and its fork intended to
continue Warsow's development)

> I'm slowly going through everything and will write back when I'm finished.
> There are definitely some things that need tweaking.
>

Yeah, I forgot to remove some CFLAGS from CMakeLists.txt when I was
sending this port. Also please don't commit this port yes, I will
fork this game's release and apply more patches if you notice something
wrong or if for some reason I fail to build it at other *BSD, then I'll
send this port again ready to be committed. And this fork will let me
avoid headaches keeping patches in sync.

> ~Brian
> 

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