The port builds and runs on amd64. Maybe change COMMENT to "curses clone of Space Invaders"?
On Sat, May 20, 2017 at 5:42 AM, Marcus Glocker <[email protected]> wrote: > On Fri, May 19, 2017 at 09:20:20PM +0200, Marcus Glocker wrote: > >> On Fri, May 19, 2017 at 04:50:03PM -0000, Christian Weisgerber wrote: >> >> > On 2017-05-17, Marcus Glocker <[email protected]> wrote: >> > >> > > This is a display-based version of the Space Invaders game. >> > >> > What does "display-based" mean? >> >> Good question :-) >> >> I was going back and forth about calling it "display-based", like e.g. >> tetris(6) and snake(6) do, or "console-based", like e.g. games/bluemoon >> does. Since you can run the game in a xterm as well, which isn't the >> same as a console IMO, I went for the first. Of course there would be >> options like calling it e.g. "curses-based" or "ascii-based" as well. >> >> It seems that we already maintain a mix of all those terms ... >> Or what would be your preference? > > Maybe "tty-based" would be the right term for such games in general. >
