On Sun, Jan 15, 2017 at 02:50:59PM +0100, Landry Breuil wrote: > On Sat, Jan 14, 2017 at 12:20:21PM +0000, David CARLIER wrote: > > Hi, > > > > This is a small update for this game. > > Thanks, commited - yay 7 new tracks. > > Seems it segfaults upon exit, but that already happened with previous > version..
Here's the backtrace if someone loves to dig into gl/qt5. Program received signal SIGSEGV, Segmentation fault. 0x000008b973e161a0 in QOpenGLContext::shareGroup () from /usr/local/lib/qt5/./libQt5Gui.so.2.0 (gdb) bt #0 0x000008b973e161a0 in QOpenGLContext::shareGroup () from /usr/local/lib/qt5/./libQt5Gui.so.2.0 #1 0x000008b9740bb794 in QOpenGLExtensions::QOpenGLExtensions () from /usr/local/lib/qt5/./libQt5Gui.so.2.0 #2 0x000008b9740be267 in QOpenGLExtensions::flushShared () from /usr/local/lib/qt5/./libQt5Gui.so.2.0 #3 0x000008b9740be968 in QOpenGLExtensions::flushShared () from /usr/local/lib/qt5/./libQt5Gui.so.2.0 #4 0x000008b6ff887074 in MCGLShaderProgram::~MCGLShaderProgram () from /usr/local/bin/dustrac-game #5 0x000008b6ff887139 in MCGLShaderProgram::~MCGLShaderProgram () from /usr/local/bin/dustrac-game #6 0x000008b6ff82ed0a in Renderer::~Renderer () from /usr/local/bin/dustrac-game
