One important thing: as long as we're dealing with the import of x11/kde4/ directory, it doesn't really matter if things are not in their final form yet, as long as they get cleaned up before they are linked to the build.
As long as kde4 and kde3 conflict, there's no way to link both to the build, so until kde4 works "perfectly" it won't happen. And I'm rather sure there are architectures where compiling kde4 is currently a no-no, anything that builds qt3 and not qt4, for instance, so like I said, having kde4 alongside kde3 might be important. But that doesn't mean you can't import things and work in-tree. You're more likely to see progress once kde4 is committed to the main OpenBSD tree. So: - import pieces in more or less working order - make darn sure the pieces that are already linked to the build STAY usable for kde3 as they progress along kde4 lines. (and we'll try to work out what to do wrt kde3/kde4). If I look at how much time I have to do stuff, I'm ways more likely to help with kde4 is all the pieces are in the official tree rather than in wip-openbsd...
