On 2012/12/19 15:31, David Coppa wrote: > On Wed, Dec 19, 2012 at 11:04 AM, Stuart Henderson <[email protected]> > wrote: > > >>>> Running fake in audio/lmms > > ===> audio/lmms > > ===> Faking installation for lmms-0.4.8p3 > > /usr/local/bin/cmake -H/usr/obj/lmms-0.4.8/lmms-0.4.8 > > -B/usr/obj/lmms-0.4.8/build-i386 --check-build-system > > CMakeFiles/Makefile.cmake 0 > > /usr/bin/make -f CMakeFiles/Makefile2 preinstall > > /usr/bin/make -f CMakeFiles/lmms.dir/build.make > > CMakeFiles/lmms.dir/preinstall > > make: don't know how to make /usr/local/include/AppKit/AppKit.h > > (prerequisite of: CMakeFiles/lmms.dir/src/core/Controller.o) > > Can you check for AppKit.h into the *.includecache files? > To understand who is bringing it into the game... >
build-i386/CMakeFiles/lmms.dir/CXX.includecache starts like this:- -- -- -- -- -- #IncludeRegexLine: ^[ ]*#[ ]*(include|import)[ ]*[<"]([^">]+)([">]) #IncludeRegexScan: ^.*$ #IncludeRegexComplain: ^$ #IncludeRegexTransform: /usr/local/include/AppKit/AppKit.h GNUstepBase/GSVersionMacros.h - GNUstepGUI/GSVersion.h - Foundation/Foundation.h - AppKit/NSGraphics.h - AppKit/NSActionCell.h - AppKit/NSApplication.h - <followed by lots more AppKit/*.h references> -- -- -- -- -- ... and there's another mention of AppKit.h like this, -- -- -- -- -- /usr/local/include/AppKit/PSOperators.h AppKit/DPSOperators.h - /usr/local/include/Cocoa/Cocoa.h Foundation/Foundation.h - AppKit/AppKit.h - -- -- -- -- -- sthen@i386[/usr/obj/lmms-0.4.8] grep -R AppKit .|cut -d: -f1 | uniq -c 18189 ./build-i386/CMakeFiles/lmms.dir/depend.make 453 ./build-i386/CMakeFiles/lmms.dir/CXX.includecache 18189 ./build-i386/CMakeFiles/lmms.dir/depend.internal ^^ no references to AppKit in any files other than these in all of lmms' source/build directories. I would send a tarred build directory but it's close to ~50MB even after compressing with xz..
