On 2012/12/19 15:31, David Coppa wrote:
> On Wed, Dec 19, 2012 at 11:04 AM, Stuart Henderson <[email protected]> 
> wrote:
> 
> >>>> Running fake in audio/lmms
> > ===> audio/lmms
> > ===>  Faking installation for lmms-0.4.8p3
> > /usr/local/bin/cmake -H/usr/obj/lmms-0.4.8/lmms-0.4.8 
> > -B/usr/obj/lmms-0.4.8/build-i386 --check-build-system 
> > CMakeFiles/Makefile.cmake 0
> > /usr/bin/make -f CMakeFiles/Makefile2 preinstall
> > /usr/bin/make -f CMakeFiles/lmms.dir/build.make 
> > CMakeFiles/lmms.dir/preinstall
> > make: don't know how to make /usr/local/include/AppKit/AppKit.h 
> > (prerequisite of: CMakeFiles/lmms.dir/src/core/Controller.o)
> 
> Can you check for AppKit.h into the *.includecache files?
> To understand who is bringing it into the game...
> 

build-i386/CMakeFiles/lmms.dir/CXX.includecache starts like this:-

-- -- -- -- --
#IncludeRegexLine: ^[   ]*#[    ]*(include|import)[     ]*[<"]([^">]+)([">])

#IncludeRegexScan: ^.*$

#IncludeRegexComplain: ^$

#IncludeRegexTransform:

/usr/local/include/AppKit/AppKit.h
GNUstepBase/GSVersionMacros.h
-
GNUstepGUI/GSVersion.h
-
Foundation/Foundation.h
-
AppKit/NSGraphics.h
-
AppKit/NSActionCell.h
-
AppKit/NSApplication.h
-
<followed by lots more AppKit/*.h references>
-- -- -- -- --

... and there's another mention of AppKit.h like this,

-- -- -- -- --
/usr/local/include/AppKit/PSOperators.h
AppKit/DPSOperators.h
-

/usr/local/include/Cocoa/Cocoa.h
Foundation/Foundation.h
-
AppKit/AppKit.h
-
-- -- -- -- --


sthen@i386[/usr/obj/lmms-0.4.8] grep -R AppKit .|cut -d: -f1 | uniq -c
18189 ./build-i386/CMakeFiles/lmms.dir/depend.make
 453 ./build-i386/CMakeFiles/lmms.dir/CXX.includecache
18189 ./build-i386/CMakeFiles/lmms.dir/depend.internal

^^ no references to AppKit in any files other than these in all of lmms'
source/build directories.

I would send a tarred build directory but it's close to ~50MB even
after compressing with xz..

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