On Sat, Nov 10, 2007 at 11:51:59AM +0100, Simon Bertrang wrote:
> On Sun, Oct 28, 2007 at 04:55:11AM +0200, Antti Harri wrote:
> >
> > Hi,
> >
> > From homepage:
> > "LinCity-NG is a City Simulation Game. It is a polished and improved 
> > version of the classic LinCity game. Within the scope of the GoTM project 
> > at happypenguin we have created a new iso-3D graphics engine, with a 
> > completely redone and modern GUI."
> >
> > http://lincity-ng.berlios.de/wiki/index.php/Main_Page#Screenshots
> >
> > It's available at:
> >
> > http://users.openbsd.fi/iku/opensource/openbsd-ports/openbsd_port_lincity-1.1.1.tar.gz
> >
> > At the time of this writing the main site was timeouting,
> > wait patiently because the fallback of ports framework
> > tries freebsd's mirror that has it.
> >
> 
> Attached is a tweaked version:
>  - use MASTER_SITE_BERLIOS for MASTER_SITES
>  - format a bit
>  - add RUN_DEPENDS=::devel/desktop-file-utils and entries to PLIST
>  - slightly change CONFIGURE_ENV use
>  - install manpage
> 
> Tested on amd64 in sdl and gl mode without regressions.
> 
> Any thoughts, reports or objections?

I like it !!
It works fine too on i386, windowed/fullscreen SDL an GL mode (but GL is slow).

(Btw, changes you made are ok for me.)

Landry

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