I'm one of your just a new Linux distro sceptics (on the forums, not here), and I'm encouraged by your progress and dedication.
Thank you! On 9/1/23 07:55, Felix Palmen wrote: > * Felix Palmen <zir...@freebsd.org> [20230820 12:35]: >> Just a little update on this [...] > > Posting yet another status update because I'm about to reach a > "milestone": I just had the first successful build of ffmpeg. I focused > on ffmpeg because that's a requirement for MakeMKV which I now intend to > use as a first PoC for the new userland. Before proceeding there, doing > test builds now on all supported architectures and FreeBSD versions, so > I'll have to wait quite a while ;) > > The new Linux ffmpeg port has almost everything enabled that's in the > default options of the FreeBSD ffmpeg port. I just left out very few > things that seemed *too* complex right now, like e.g. Vulkan. > > To get there, I created a total of 150 ports now. Still, test-building > this ffmpeg "only" wants to build 124 ports, probably because of Xorg > libraries, once I noticed I need them, I created ports for *all* of > them. > > A selection of what I added: > > * Languages: TCL, Python, Perl > * Build systems: autoreconf, cmake, meson, ninja (all usable with their > standard USES, my new USES adjusts what's needed to do Linux builds) > * Lots of "codec" libs: lame, opus, ogg/vorbis, vpx, x264, x265, ... > * Infrastructure libs like libdrm, libglvnd, alsa, v4l, ... > > A first takeaway could be that indeed, this will be kind of yet another > Linux distribution, as mentioned in sceptical responses so far. I still > hope it will be possible to limit the scope, we'd only need ports > providing shared libraries that (closed-source or otherwise not > portable) Linux software would need to run in Linuxulator. That said, > there's probably still a lot missing, like e.g mesa-dri (for games and > similar), gtk3/gtk4/qt5 (for GUI apps that aren't statically linked), > and so on. > > On the plus side, a lot of ports could be created by just copying the > original port and doing adjustments, and most of the time, the result > was simpler than the original (e.g. almost all patches could be > dropped). I also removed all port options, still unsure whether they > *might* make sense later, but for a first PoC, they just add unnecessary > complexity. > > There were almost no surprising build issues so far (so, I guess > accidentally pulling in things from FreeBSD base really isn't a thing, > at least not when building in poudriere), except for one: It seems a > "relative" rpath (using $ORIGIN) doesn't work. To work around this with > one port using that during build, I had to add some explicit > LD_LIBRARY_PATH. > > Cheers, Felix >