Am 18.07.21 um 04:14 schrieb Kubilay Kocak: > On 18/07/2021 4:35 am, Philipp Ost wrote: >> Hi ports@, >> >> graphics/gdal seems to have fallen through the cracks of the recent >> Imath update. It is not included in the list of ports in commit >> 3cda93bdf69bfb4ea99181e638e661c467dad38d. >> >> Compiling blender fails with the following error: >> ld-elf.so.1: Shared object "libImath-3_0.so.28" not found, required by >> "libgdal.so.3" >> >> Rebuilding gdal to pick up the new libImath fixed that. >> >> Philipp >> > > To: committer of 3cda93bdf69
Hi Philipp, thanks - and Kubilay, thanks for forwarding this! Sorry, I missed that one. Reason is that Imath is an optional dependency for gdal (if its EXR option is enabled). This also affects graphics/devil graphics/gdal graphics/ImageMagick6 graphics/ImageMagick7 graphics/ogre3d graphics/osg graphics/osg34 graphics/pfstools graphics/povray37 Fix pushed as commit cbc36ca07079f305ae5e1b1bd5e84516ce756e57. Regards, Matthias