Stefan Hagen wrote: > CVSROOT: /cvs > Module name: ports > Changes by: [email protected] 2021/12/15 06:44:12 > > Modified files: > games/yquake2 : Makefile distinfo > Removed files: > games/yquake2/patches: patch-Makefile > > Log message: > Update games/yquake2 7.45 => 8.00 > > Port changes: > * reintroduce execinfo (it's now in base and not creating trouble) > > Libraries are opened with dlopen now. So we have expected portcheck > warnings: Extra: curl.26 openal.4 > > Quake II 8.00: > * Client side support for the optional Vulkan renderer library. > * Non existent renderer libraries are now skipped over by the menu. > * Fix several bugs when loading autosaves. > * Bump the maximal number of OGG/Vorbis files to 128. > * Several fixes to the Barracuda Shark. (by BjossiAlfreds) > * vid_fullscreen and r_mode are no longer special, they require an > explicit vid_restart like every other cvar. > * Remove hardcoded map fixes and replace them by optional entity files. > Add several newly discovered map fixes. (by BjossiAlfreds) > * Send the network protocol version to the server. This can be used by > the server to support clients with different network protocol > version. (by Knightmare) > * Force SDL to minimize the window when its focus is lost. This fixes > several problem under Windows with SDL 2.0.14 and newer. > * Switch the semantics of the vid_fullscreen cvar. 1 is now native > fullscreen, like it was in Vanilla Quake II. 2 is desktop > fullscreen. When desktop fullscreen is selected through the menu, > r_mode is forced to -2. > * Add g_footsteps to control the generation of footstep sound. This cvar > is cheat protected. 1 is Vanilla Quake II behavior and the default. > 0 never generates footstep sound, 2 always generates them. > * Support stereo wave files. (by 0lvin) > * Add cl_r1q2_lighstyle. When set to 1 Yamagi Quake II uses the Vanilla > Quake II light styles (for example yellow light for the > Hyperblaster) instead of the default r1q2 light styles. > * Add a submenu to configure gamepad and joystick sensitivities. (by > Larry Davis) > * Ensure that the config file is written before changing the active mod. > This prevents config changes from getting lost. > * Overhaul the search path logic. Make sure that each directory is added > only once.
Oh, I wanted to abort this commit and wait for maintainer. Anyway, now it's in... Update by Tom Murphy, thank you! With help from sthen@ and myself. LGTM sthen@
