I know a games App developer who tried paid for games. They did one
Android game and the networks stats they put into it reported that the
number of copies running was 20 times the number they had sold. Half of
those running were in China. iOS wasn't quite as bad, but even so there
were 3 times the number running as they had sold, and again half of the
running copies were in China. So then they tried in game purchases, but
that didn't work any better. Either they got no in game purchases, or
they got a load of faked ones on jailbroken devices. It turned out to be
impossible to make money on paid for games apps, so they stopped doing
them. Their core business is XBox, PC and Playstation games and that
actually makes money.


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Owen Smith's Profile: http://forums.slimdevices.com/member.php?userid=42371
View this thread: http://forums.slimdevices.com/showthread.php?t=51929

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