mherger wrote: 
> That user has reported on the LMS repo too. Some confusing statements.
> But it’s my understanding that the issue is not Qobuz, but tracks in the
> database vs. online only tracks. His LMS is spending a lot of time in
> the status query‘s database code, looking up contributors, album info
> etc. which does not apply if a track is online only, not in the
> database. 
> 
> Material doesn’t poll, does it? Because what I understood is that he’s
> seeing spikes in intervals. Can a low power Intel CPU be less powerful
> than a Pi3B+? Because I can’t reproduce this on my LMS. 
> 
> Unfortunately the reporter isn’t clear about his environment. I wouldn’t
> be surprised if he had some other (polling) clients running somewhere in
> his environment.

Material does poll during playback as follows:

    
-  Every second when "waitingToPlay:1"
-  Every 1/2 second for the -last- 2.5 seconds of a track
-  Every 5 seconds otherwise
  

This is due to the fact that the cometd events are not instantaneous,
and can be a few seconds late.

The user sent me some logs, and in these "waitingToPlay:1" and "time:0"
seem to be always set - even 19 seconds after initial play. They sent me
2 logs; one with the issue, one without. Both had the same Material
message count and behaviour - hence why I fail to see this as a Material
issue.



*Material debug:* 1. Launch via http: //SERVER:9000/material/?debug=json
(Use http: //SERVER:9000/material/?debug=json,cometd to also see update
messages, e.g. play queue) 2. Open browser's developer tools 3. Open
console tab in developer tools 4. REQ/RESP messages sent to/from LMS
will be logged here.
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