slartibartfast wrote: 
> OK so I misunderstood. I thought the action was to long press a player
> name in the "Manage Players" list. You actually select a player in the
> player list then long press "Manage Players"

I had a pull request on github to allow adding 'Synchronise' to the main
player menu, with config items to control whether 'Manage Players' and
'Synchronise' appeared. I thought this was overkill, so as a compromise
I initially implemented a long-press on each player entry in the main
menu would open the sync dialog. But this appeared to break the
scrolling of this menu - I'd imagine scrolling caused a long-click to
occur, and the sync dialog shown. Therefore, I changed this to be a
long-click on the 'Manage players' entry only.



*Material debug:* 1. Launch via http: //SERVER:9000/material/?debug=json
(Use http: //SERVER:9000/material/?debug=json,cometd to also see update
messages, e.g. play queue) 2. Open browser's developer tools 3. Open
console tab in developer tools 4. REQ/RESP messages sent to/from LMS
will be logged here.
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