On 05/09/2011 11:00 AM, wes wrote:
> On Mon, May 9, 2011 at 10:53 AM, Richard C. Steffens<[email protected]>wrote:
>> If I wanted to use a USB foot pedal to control sound playback, would I
>> have to write something to go into one of the sound playing programs? Or
>> is there some way to make the three switches on the USB controller
>> generate the same signals used for play/pause, fast forward, and rewind?
>>
>> I'm using a VEC Infinity IN-USB-1 foot pedal with Express Scribe
>> software on XP.<...>
> the space bar acts as play/pause in some audio control programs. I could
> easily redefine "spacebar" to mean foot pedal.
>
> step outside the box!
That's what I was thinking about.
On 05/09/2011 12:09 PM, Aaron Burt wrote:
> Hard to say. I don't know what the foot pedal looks like to the system.
> ("lsusb -v" or "usb-devices" would provide a huge amount of info.)
I'll try that later this afternoon.
> It might appear as a keyboard device that generates special keycodes, in
> which case it'd be workable just by assigning keycodes.
That's what I'm hoping for.
> If it appears as a
> joystick or something else, a custom plugin for your media player could
> handle it. At worst, you could use a little daemon to listen and insert
> keycodes.
Sounds like more work, but I'm willing to learn something new to me.
> If you want to get wacky, you could make your own super-custom foot-pedal.
> I've used a Teensy (USB Arduino clone) to generate keycodes and other USB
> events based on switch and analog inputs. It's really cool - you can turn
> any sort of electrical input into a virtual keyboard or mouse.
>
Sounds like even more work, but it also sounds like a fun project.
Thanks for the ideas. I'll pursue them later.
--
Regards,
Dick Steffens
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