On Mon, Jun 4, 2012 at 11:01 AM, Marco Martin <[email protected]> wrote:
> On Sunday 03 June 2012, Mark wrote: > > Hi, > > > > Since "some" people seem to blame me a little for asking question in > > private mails.. I will throw a bunch of questions in the list. > > > > For starters, my tooltip "endeavors" are really starting to show now. I > got > > the tooltip somewhat working with nice red text in it and a nice red > square > > for the icon. That's all in QML and that's working fine. > > The issues i seem to be getting are related to window hints and the > dialog > > itself. > > you can take a look at the widget explorer in kde- > workspace/libs/plasmagenericshell/widgetsexplorer/package/contents/ui > > it has a thing that behaves like a tooltip even if with custom content > Will do that. > > > Just FYI, here is the - very basic and primitive - QML thus far: > > http://paste.kde.org/492464/ not complicated at all. And if you're > > wondering. > > The "ToolTipData" is just the PRIVATE class "ToolTip" exposed to QML > > through: rootContext()->setContextProperty("ToolTipData", this); (this = > > class ToolTip) > > ScreenGeometry is: rootContext()->setContextProperty("ScreenGeometry", > > QApplication::desktop()->screenGeometry()); > > i wonder if there should also be an option to put a generic Component in it > besides the usual tooltipdata properties, but is probably overkill right > now > I was thinking of making a custom component in C++ and exposing that one as a QML component. For example "ToolTipPrivateData" which just holds all the data and emits signals when something is changing. Right now that's not really required but would make it nicer :) Not quite sure yet if i'm going to do that. > > Here are the issues i have so far: > > 1. The current tooltip classes send a pixmap as an icon (ToolTipManager > -> > > ToolTipContent -> ToolTip). That's fine, but how do i send the pixmap > from > > C++ to QML and actually use it? > > import org.kde.qtextracomponents > > QPixmapItem { > pixmap: myc++class.pixmap > } > > Ahh there it is. I knew there was something. Thank you! > > 2. Somehow the tooltip itself shows itself just under the middle of the > > screen when i open it up for the first time. If i hover over another item > > for an updated tooltip the position corrects itself. I don't know why > this > > is happening. The x position seems to be fine, the y position seems to be > > wrong. > > how are you positioning it? dialog.popupPosition? you should position it > before actually showing it > Ehh, how do i use that one? I can't give a position with that function (it returns a position). > > > 3. The tooltip seems to have a minimal width + height of around 100 > pixels. > > Where is that minimal limit set and how can i get rid of it? > > shouldn't have any, it should use whatever width/height the main item has > It certainly has something.. I will recheck and come back to you about this one. > > > 4. Which flags do i need to have for a tooltip? If i put Qt.ToolTip in > it i > > get double shadows... Right now i have windowFlags: > > Qt.X11BypassWindowManagerHint in QML (as you can see). No flags are set > in > > C++. > > yeah, i think bypasswindowmanagerhints is necessary right now :/ > > K, will do for now. Thank you for the responses. > > > > -- > Marco Martin > _______________________________________________ > Plasma-devel mailing list > [email protected] > https://mail.kde.org/mailman/listinfo/plasma-devel >
_______________________________________________ Plasma-devel mailing list [email protected] https://mail.kde.org/mailman/listinfo/plasma-devel
