Hi, Please try various values for "Window Draw Method" and "Selection" in User Preferences -> System. Preferred windows draw method is Triple Buffer, so start with explicitly using that instead of Automatic. And see if any selection method makes things to work.
If that doesn't help, please test with official builds from blender.org and see if the issue happens there. If possible, it also worth testing if latest drivers from NVidia for your GPU makes a difference. Regards, Sergey Sharybin On Tue, 28 Nov 2017 11:34:49 +0100 Chris <chris.com...@gmail.com> wrote: > Source: blender > Severity: normal > > Dear Maintainer, > > When in 3d view I select a vertice, or edge or face, little squares come out > on the objet, displaying > the foreground through the object. > When I move the 3D view, artifacts disappear. > > Thanks, have a nice day. > > -- System Information: > Debian Release: 9.2 > APT prefers stable-updates > APT policy: (500, 'stable-updates'), (500, 'stable') > Architecture: amd64 (x86_64) > > NVIDIA UNIX x86_64 Kernel Module 375.82-1~deb9u1 (I have tried too the > Backport driver 375.82-9~bpo9+1) > GCC version: gcc version 6.3.0 20170516 (Debian 6.3.0-18) > > Kernel: Linux 4.9.0-4-amd64 (SMP w/8 CPU cores) > Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8), LANGUAGE= > (charmap=UTF-8) > Shell: /bin/sh linked to /bin/dash > Init: systemd (via /run/systemd/system) > > _______________________________________________ pkg-multimedia-maintainers mailing list pkg-multimedia-maintainers@lists.alioth.debian.org http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/pkg-multimedia-maintainers