This bug was also in (K)Ubuntu 16.04 and 17.04 (don't know about 16.10).

In Linux Mint (even the latest one, 18.2) the bug is NOT found.

I'm using Xorg drivers, not Wayland, although a wayland-ish Mesa library
is installed.

This bug _really_ should be fixed. It can't be that tough? What is MINT
doing to their brush-up of Ubuntu that Ubuntu is not doing?

-- 
You received this bug notification because you are a member of
Debian/Ubuntu Games Team, which is subscribed to openarena in Ubuntu.
https://bugs.launchpad.net/bugs/1732247

Title:
  [crash][always] OpenArena crashes on joining the game

Status in openarena package in Ubuntu:
  Confirmed

Bug description:
  OpenArena crashes on joining the game. Both single and multiplayer.
  Only the menu works fine.

  Ubuntu 17.10

  $ openarena 
  ioq3 1.36+u20170803+dfsg1-1/Ubuntu linux-x86_64 Aug  4 2017
  SSE instruction set enabled
  ----- FS_Startup -----
  We are looking in the current search path:
  /home/phd/.openarena/baseoa
  /home/phd/.openarena/baseoa/speedyctf.pk3 (73 files)
  /home/phd/.openarena/baseoa/rooftopsctf.pk3 (24 files)
  /home/phd/.openarena/baseoa/reptctf3.pk3 (49 files)
  /home/phd/.openarena/baseoa/reptctf12.pk3 (72 files)
  /home/phd/.openarena/baseoa/reptctf11.pk3 (67 files)
  /home/phd/.openarena/baseoa/q3wpak4.pk3 (562 files)
  /home/phd/.openarena/baseoa/q3wpak3.pk3 (447 files)
  /home/phd/.openarena/baseoa/q3wpak0.pk3 (287 files)
  /home/phd/.openarena/baseoa/q3tourney3ctf_beta.pk3 (20 files)
  /home/phd/.openarena/baseoa/PS37CTF-MMP.pk3 (13 files)
  /home/phd/.openarena/baseoa/oaN.pk3 (10 files)
  /home/phd/.openarena/baseoa/mlctf1beta.pk3 (7 files)
  /home/phd/.openarena/baseoa/mkbase.pk3 (90 files)
  /home/phd/.openarena/baseoa/mctf.pk3 (199 files)
  /home/phd/.openarena/baseoa/mapel4b.pk3 (59 files)
  /home/phd/.openarena/baseoa/map-13dream.pk3 (54 files)
  /home/phd/.openarena/baseoa/jokictf2.pk3 (72 files)
  /home/phd/.openarena/baseoa/hctf3.pk3 (43 files)
  /home/phd/.openarena/baseoa/god_z_maps1.pk3 (102 files)
  /home/phd/.openarena/baseoa/god_oasago2.pk3 (12 files)
  /home/phd/.openarena/baseoa/Face.pk3 (59 files)
  /home/phd/.openarena/baseoa/dust.pk3 (38 files)
  /home/phd/.openarena/baseoa/dm-morbias.pk3 (42 files)
  /home/phd/.openarena/baseoa/cityrush.pk3 (79 files)
  /home/phd/.openarena/baseoa/bubctf1.pk3 (72 files)
  /home/phd/.openarena/baseoa/17+ctf.pk3 (72 files)
  /home/phd/.openarena/baseoa/13vast.pk3 (83 files)
  /usr/lib/openarena/baseoa
  /usr/lib/openarena/baseoa/z_oacmp-volume1-v3.pk3 (370 files)
  /usr/lib/openarena/baseoa/pak6-patch088.pk3 (711 files)
  /usr/lib/openarena/baseoa/pak6-patch085.pk3 (559 files)
  /usr/lib/openarena/baseoa/pak6-misc.pk3 (229 files)
  /usr/lib/openarena/baseoa/pak5-TA.pk3 (139 files)
  /usr/lib/openarena/baseoa/pak4-textures.pk3 (1753 files)
  /usr/lib/openarena/baseoa/pak2-players.pk3 (669 files)
  /usr/lib/openarena/baseoa/pak2-players-mature.pk3 (231 files)
  /usr/lib/openarena/baseoa/pak1-maps.pk3 (100 files)
  /usr/lib/openarena/baseoa/pak0.pk3 (1042 files)
      
  ----------------------
  8510 files in pk3 files
  execing default.cfg
  execing q3config.cfg
  couldn't exec autoexec.cfg
  Hunk_Clear: reset the hunk ok
  ----- Client Initialization -----
  ----- Initializing Renderer ----
  Trying to load "renderer_opengl1_x86_64.so" from "/usr/lib/ioquake3"...
  -------------------------------
  QKEY found.
  ----- Client Initialization Complete -----
  ----- R_Init -----
  SDL using driver "x11"
  Initializing OpenGL display
  Display aspect: 1.778
  ...setting mode -1: 1920 1080
  Using 24 color bits, 24 depth, 0 stencil display.
  Available modes: '1920x1080 1680x1050 640x480 800x600 1024x768 1152x864 
1280x960 1280x1024'
  GL_RENDERER: GeForce GTX 970/PCIe/SSE2
  Initializing OpenGL extensions
  ...ignoring GL_EXT_texture_compression_s3tc
  ...ignoring GL_S3_s3tc
  ...using GL_EXT_texture_env_add
  ...using GL_ARB_multitexture
  ...using GL_EXT_compiled_vertex_array
  ...ignoring GL_EXT_texture_filter_anisotropic
  Initializing Shaders
      
  GL_VENDOR: NVIDIA Corporation
  GL_RENDERER: GeForce GTX 970/PCIe/SSE2
  GL_VERSION: 4.5.0 NVIDIA 384.90
  GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture 
GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer 
GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture 
GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object 
GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float 
GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage 
GL_ARB_conservative_depth GL_ARB_compute_shader 
GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted 
GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output 
GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture 
GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers 
GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex 
GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility 
GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility 
GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location 
GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport 
GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader 
GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments 
GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 
GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv 
GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 
GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging 
GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query 
GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata 
GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind 
GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture 
GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile 
GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object 
GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage 
GL_ARB_program_interface_query GL_ARB_provoking_vertex 
GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior 
GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading 
GL_ARB_sampler_objects GL_ARB_seamless_cube_map 
GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects 
GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters 
GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock 
GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote 
GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects 
GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object 
GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples 
GL_ARB_shader_texture_lod GL_ARB_shading_language_100 
GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack 
GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow 
GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 
GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync 
GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp 
GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 
GL_ARB_texture_buffer_range GL_ARB_texture_compression 
GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc 
GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add 
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 
GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather 
GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat 
GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two 
GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle 
GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 
GL_ARB_texture_storage GL_ARB_texture_storage_multisample 
GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query 
GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 
GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query 
GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra 
GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit 
GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program 
GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev 
GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos 
GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc 
GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform 
GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate 
GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array 
GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access 
GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements 
GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample 
GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled 
GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 
GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays 
GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels 
GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp 
GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample 
GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects 
GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted 
GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs 
GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap 
GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object 
GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc 
GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc 
GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine 
GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic 
GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod 
GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object 
GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode 
GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query 
GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra 
GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object 
GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge 
GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat 
GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object 
GL_EXT_memory_object_fd GL_KHR_no_error GL_KHR_robust_buffer_access_behavior 
GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KTX_buffer_region 
GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect 
GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture 
GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent 
GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 
GL_NV_conditional_render GL_NV_conservative_raster 
GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image 
GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture 
GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility 
GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer 
GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program 
GL_NV_fragment_program_option GL_NV_fragment_program2 
GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples 
GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 
GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 
GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 
GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 
GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage 
GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil 
GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 
GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range 
GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners 
GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_ove
  GL_MAX_TEXTURE_SIZE: 16384
  GL_MAX_TEXTURE_UNITS_ARB: 4
      
  PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
  MODE: -1, 1920 x 1080 fullscreen hz:N/A
  GAMMA: hardware w/ 1 overbright bits
  rendering primitives: single glDrawElements
  texturemode: GL_LINEAR_MIPMAP_NEAREST
  picmip: 0
  texture bits: 0
  multitexture: enabled
  compiled vertex arrays: enabled
  texenv add: enabled
  compressed textures: disabled
  Forcing glFinish
  ----- finished R_Init -----
  ------ Initializing Sound ------
  SDL_Init( SDL_INIT_AUDIO )... OK
  SDL audio driver is "pulseaudio".
  SDL_AudioSpec:
    Format:   AUDIO_S16LSB
    Freq:     22050
    Samples:  512
    Channels: 2
  Starting SDL audio callback...
  SDL audio initialized.
  ----- Sound Info -----
      1 stereo
  16384 samples
     16 samplebits
      1 submission_chunk
  22050 speed
  0x55ffe4a7d6b0 dma buffer
  No background file.
  ----------------------
  Sound initialization successful.
  --------------------------------
  Sound memory manager started
  Loading vm file vm/ui.qvm...
  File "vm/ui.qvm" found in "/usr/lib/openarena/baseoa/pak6-patch088.pk3"
  ...which has vmMagic VM_MAGIC_USE_NATIVE.
  ... trying pak6-patch088/ui
  Loading DLL file /usr/lib/openarena/baseoa/pak6-patch088/uix86_64.so instead.
  Loading DLL file: /usr/lib/openarena/baseoa/pak6-patch088/uix86_64.so
  Sys_LoadGameDll(/usr/lib/openarena/baseoa/pak6-patch088/uix86_64.so) found 
vmMain function at 0x7f64c86d4cc0
  ^3Can't use keys or values with a '"': verload" = <NULL>
  131 arenas parsed
  1 arenas ignored to make count divisible by 4
  33 bots parsed
  --- Common Initialization Complete ---
  IP: 127.0.0.1
  IP: 192.168.1.21
  IP6: ::1
  IP6: fe80::a6c9:e10c:c9d9:38f1%enp3s0
  Opening IP6 socket: [::]:27960
  Opening IP socket: 0.0.0.0:27960
  sv_maxclients will be changed upon restarting.
  ------ Server Initialization ------
  Server: czest1tourney
  RE_Shutdown( 0 )
  Hunk_Clear: reset the hunk ok
  ----- FS_Startup -----
  We are looking in the current search path:
  /home/phd/.openarena/baseoa
  /home/phd/.openarena/baseoa/speedyctf.pk3 (73 files)
  /home/phd/.openarena/baseoa/rooftopsctf.pk3 (24 files)
  /home/phd/.openarena/baseoa/reptctf3.pk3 (49 files)
  /home/phd/.openarena/baseoa/reptctf12.pk3 (72 files)
  /home/phd/.openarena/baseoa/reptctf11.pk3 (67 files)
  /home/phd/.openarena/baseoa/q3wpak4.pk3 (562 files)
  /home/phd/.openarena/baseoa/q3wpak3.pk3 (447 files)
  /home/phd/.openarena/baseoa/q3wpak0.pk3 (287 files)
  /home/phd/.openarena/baseoa/q3tourney3ctf_beta.pk3 (20 files)
  /home/phd/.openarena/baseoa/PS37CTF-MMP.pk3 (13 files)
  /home/phd/.openarena/baseoa/oaN.pk3 (10 files)
  /home/phd/.openarena/baseoa/mlctf1beta.pk3 (7 files)
  /home/phd/.openarena/baseoa/mkbase.pk3 (90 files)
  /home/phd/.openarena/baseoa/mctf.pk3 (199 files)
  /home/phd/.openarena/baseoa/mapel4b.pk3 (59 files)
  /home/phd/.openarena/baseoa/map-13dream.pk3 (54 files)
  /home/phd/.openarena/baseoa/jokictf2.pk3 (72 files)
  /home/phd/.openarena/baseoa/hctf3.pk3 (43 files)
  /home/phd/.openarena/baseoa/god_z_maps1.pk3 (102 files)
  /home/phd/.openarena/baseoa/god_oasago2.pk3 (12 files)
  /home/phd/.openarena/baseoa/Face.pk3 (59 files)
  /home/phd/.openarena/baseoa/dust.pk3 (38 files)
  /home/phd/.openarena/baseoa/dm-morbias.pk3 (42 files)
  /home/phd/.openarena/baseoa/cityrush.pk3 (79 files)
  /home/phd/.openarena/baseoa/bubctf1.pk3 (72 files)
  /home/phd/.openarena/baseoa/17+ctf.pk3 (72 files)
  /home/phd/.openarena/baseoa/13vast.pk3 (83 files)
  /usr/lib/openarena/baseoa
  /usr/lib/openarena/baseoa/z_oacmp-volume1-v3.pk3 (370 files)
  /usr/lib/openarena/baseoa/pak6-patch088.pk3 (711 files)
  /usr/lib/openarena/baseoa/pak6-patch085.pk3 (559 files)
  /usr/lib/openarena/baseoa/pak6-misc.pk3 (229 files)
  /usr/lib/openarena/baseoa/pak5-TA.pk3 (139 files)
  /usr/lib/openarena/baseoa/pak4-textures.pk3 (1753 files)
  /usr/lib/openarena/baseoa/pak2-players.pk3 (669 files)
  /usr/lib/openarena/baseoa/pak2-players-mature.pk3 (231 files)
  /usr/lib/openarena/baseoa/pak1-maps.pk3 (100 files)
  /usr/lib/openarena/baseoa/pak0.pk3 (1042 files)

  ----------------------
  8510 files in pk3 files
  Loading vm file vm/qagame.qvm...
  File "vm/qagame.qvm" found in "/usr/lib/openarena/baseoa/pak6-patch088.pk3"
  ...which has vmMagic VM_MAGIC_USE_NATIVE.
  ... trying pak6-patch088/qagame
  Loading DLL file /usr/lib/openarena/baseoa/pak6-patch088/qagamex86_64.so 
instead.
  Loading DLL file: /usr/lib/openarena/baseoa/pak6-patch088/qagamex86_64.so
  Sys_LoadGameDll(/usr/lib/openarena/baseoa/pak6-patch088/qagamex86_64.so) 
found vmMain function at 0x7f64b37bd21e
  ------- Game Initialization -------
  gamename: baseoa
  gamedate: Jun 25 2017
  Not logging to disk.
  Gametype changed, clearing session data.
  ^3!readconfig: ^7could not open admin config file admin.dat
  Sprees/Kills: loaded 1 killing sprees, 0 death sprees, and 0 multikills.
  0 teams with 0 entities
  17 items registered
  -----------------------------------
  ------- BotLib Initialization -------
  loaded weapons.c
  loaded items.c
  loaded syn.c
  loaded rnd.c
  loaded match.c
  loaded rchat.c
  ------------ Map Loading ------------
  trying to load maps/czest1tourney.aas
  loaded maps/czest1tourney.aas
  ----- Client Shutdown (Received signal 11) -----
  RE_Shutdown( 1 )
  Closing SDL audio device...
  SDL audio device shut down.
  -----------------------
  ----- Server Shutdown (Received signal 11) -----
  tty]Segmentation fault

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