Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
On 2/2/19 4:55 am, Andres Gomez wrote:
Corrected several component aliasing tests which shouldn't be failing
or were failing due to a different reason than the tested one:
interpolation qualifiers mismatch.
From Section 4.4.1 (Input Layout Qualifiers) of the GLSL 4.50 spec:
" Further, when location aliasing, the aliases sharing the location
must have the same underlying numerical type (floating-point or
integer) and the same auxiliary storage and interpolation
qualification."
Cc: Timothy Arceri <tarc...@itsqueeze.com>
Signed-off-by: Andres Gomez <ago...@igalia.com>
---
...ned.shader_test => vs-to-fs-signed-unsigned.shader_test} | 6 +++---
.../vs-to-fs-type-mismatch-double-float.shader_test | 4 ++--
.../vs-to-fs-type-mismatch-unsigned-float.shader_test | 4 ++--
3 files changed, 7 insertions(+), 7 deletions(-)
rename
tests/spec/arb_enhanced_layouts/linker/component-layout/{vs-to-fs-type-mismatch-signed-unsigned.shader_test
=> vs-to-fs-signed-unsigned.shader_test} (93%)
diff --git
a/tests/spec/arb_enhanced_layouts/linker/component-layout/vs-to-fs-type-mismatch-signed-unsigned.shader_test
b/tests/spec/arb_enhanced_layouts/linker/component-layout/vs-to-fs-signed-unsigned.shader_test
similarity index 93%
rename from
tests/spec/arb_enhanced_layouts/linker/component-layout/vs-to-fs-type-mismatch-signed-unsigned.shader_test
rename to
tests/spec/arb_enhanced_layouts/linker/component-layout/vs-to-fs-signed-unsigned.shader_test
index 34d1138cd..8fc9b54bf 100644
---
a/tests/spec/arb_enhanced_layouts/linker/component-layout/vs-to-fs-type-mismatch-signed-unsigned.shader_test
+++
b/tests/spec/arb_enhanced_layouts/linker/component-layout/vs-to-fs-signed-unsigned.shader_test
@@ -23,10 +23,10 @@ GL_ARB_separate_shader_objects
#extension GL_ARB_separate_shader_objects: require
// consume X/Y/Z components
-layout(location = 0) out ivec3 a;
+layout(location = 0) flat out ivec3 a;
// consumes W component
-layout(location = 0, component = 3) out uint b;
+layout(location = 0, component = 3) flat out uint b;
void main()
{
@@ -53,4 +53,4 @@ void main()
}
[test]
-link error
+link success
diff --git
a/tests/spec/arb_enhanced_layouts/linker/component-layout/vs-to-fs-type-mismatch-double-float.shader_test
b/tests/spec/arb_enhanced_layouts/linker/component-layout/vs-to-fs-type-mismatch-double-float.shader_test
index 8f11bf131..ed596b3dc 100644
---
a/tests/spec/arb_enhanced_layouts/linker/component-layout/vs-to-fs-type-mismatch-double-float.shader_test
+++
b/tests/spec/arb_enhanced_layouts/linker/component-layout/vs-to-fs-type-mismatch-double-float.shader_test
@@ -28,7 +28,7 @@ GL_ARB_separate_shader_objects
layout(location = 7, component = 0) flat out double a;
// consumes Z component
-layout(location = 7, component = 2) out float b;
+layout(location = 7, component = 2) flat out float b;
void main()
{
@@ -48,7 +48,7 @@ out vec4 color;
layout(location = 7, component = 0) flat in double a;
// consumes Z component
-layout(location = 7, component = 2) in float b;
+layout(location = 7, component = 2) flat in float b;
void main()
{
diff --git
a/tests/spec/arb_enhanced_layouts/linker/component-layout/vs-to-fs-type-mismatch-unsigned-float.shader_test
b/tests/spec/arb_enhanced_layouts/linker/component-layout/vs-to-fs-type-mismatch-unsigned-float.shader_test
index 39c37f6ac..d22d91c57 100644
---
a/tests/spec/arb_enhanced_layouts/linker/component-layout/vs-to-fs-type-mismatch-unsigned-float.shader_test
+++
b/tests/spec/arb_enhanced_layouts/linker/component-layout/vs-to-fs-type-mismatch-unsigned-float.shader_test
@@ -23,10 +23,10 @@ GL_ARB_separate_shader_objects
#extension GL_ARB_separate_shader_objects: require
// consume X/Y/Z components
-layout(location = 0) out uvec3 a;
+layout(location = 0) flat out uvec3 a;
// consumes W component
-layout(location = 0, component = 3) out float b;
+layout(location = 0, component = 3) flat out float b;
void main()
{
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