This test was crashing until the following glslang issue got solved: https://github.com/KhronosGroup/glslang/issues/1285
Putting here the test mostly for regression catching. --- ...nction-call-glslang-issue-1285.shader_test | 102 ++++++++++++++++++ 1 file changed, 102 insertions(+) create mode 100644 tests/spec/arb_gl_spirv/execution/function-call-glslang-issue-1285.shader_test diff --git a/tests/spec/arb_gl_spirv/execution/function-call-glslang-issue-1285.shader_test b/tests/spec/arb_gl_spirv/execution/function-call-glslang-issue-1285.shader_test new file mode 100644 index 000000000..186b2633e --- /dev/null +++ b/tests/spec/arb_gl_spirv/execution/function-call-glslang-issue-1285.shader_test @@ -0,0 +1,102 @@ +[require] +SPIRV YES +GL >= 4.5 +GLSL >= 4.50 +GL_ARB_gl_spirv + +; This test includes a simple function call. This is really similar to +; simple-function, but it was failing until the following issue got +; solved: +; glslang problem: https://github.com/KhronosGroup/glslang/issues/1285 +; +; The purpose of this test is mostly glslang regression catching. + +[vertex shader passthrough] + +[fragment shader spirv] +; Automatically generated from the GLSL by shader_test_spirv.py. DO NOT EDIT +; SPIR-V +; Version: 1.0 +; Generator: Khronos Glslang Reference Front End; 7 +; Bound: 47 +; Schema: 0 + OpCapability Shader + %1 = OpExtInstImport "GLSL.std.450" + OpMemoryModel Logical GLSL450 + OpEntryPoint Fragment %main "main" %out_color + OpExecutionMode %main OriginLowerLeft + OpSource GLSL 450 + OpDecorate %out_color Location 0 + %void = OpTypeVoid + %3 = OpTypeFunction %void + %float = OpTypeFloat 32 +%_ptr_Function_float = OpTypePointer Function %float + %v4float = OpTypeVector %float 4 +%_ptr_Function_v4float = OpTypePointer Function %v4float + %10 = OpTypeFunction %v4float %_ptr_Function_float %_ptr_Function_v4float +%_ptr_Output_v4float = OpTypePointer Output %v4float + %out_color = OpVariable %_ptr_Output_v4float Output +%float_0_100000001 = OpConstant %float 0.100000001 +%float_0_300000012 = OpConstant %float 0.300000012 + %float_0 = OpConstant %float 0 + %float_1 = OpConstant %float 1 + %21 = OpConstantComposite %v4float %float_0_300000012 %float_0 %float_0 %float_1 + %uint = OpTypeInt 32 0 + %uint_0 = OpConstant %uint 0 + %uint_1 = OpConstant %uint 1 + %uint_2 = OpConstant %uint 2 + %uint_3 = OpConstant %uint 3 + %main = OpFunction %void None %3 + %5 = OpLabel + %param = OpVariable %_ptr_Function_float Function + %param_0 = OpVariable %_ptr_Function_v4float Function + OpStore %param %float_0_100000001 + OpStore %param_0 %21 + %24 = OpFunctionCall %v4float %ambient_f1_vf4_ %param %param_0 + OpStore %out_color %24 + OpReturn + OpFunctionEnd +%ambient_f1_vf4_ = OpFunction %v4float None %10 + %a = OpFunctionParameter %_ptr_Function_float + %color = OpFunctionParameter %_ptr_Function_v4float + %14 = OpLabel + %27 = OpAccessChain %_ptr_Function_float %color %uint_0 + %28 = OpLoad %float %27 + %29 = OpLoad %float %a + %30 = OpFAdd %float %28 %29 + %32 = OpAccessChain %_ptr_Function_float %color %uint_1 + %33 = OpLoad %float %32 + %34 = OpLoad %float %a + %35 = OpFAdd %float %33 %34 + %37 = OpAccessChain %_ptr_Function_float %color %uint_2 + %38 = OpLoad %float %37 + %39 = OpLoad %float %a + %40 = OpFAdd %float %38 %39 + %42 = OpAccessChain %_ptr_Function_float %color %uint_3 + %43 = OpLoad %float %42 + %44 = OpCompositeConstruct %v4float %30 %35 %40 %43 + OpReturnValue %44 + OpFunctionEnd + +[fragment shader] +#version 450 + +const vec4 color = vec4(0.3, 0.0, 0.0, 1.0); +layout(location = 0) out vec4 out_color; + +vec4 ambient(float a, vec4 color); +void main() +{ + out_color = ambient(0.1, color); +} + +[fragment shader] +#version 450 +vec4 ambient(float a, vec4 color) +{ + return vec4(color.r + a, color.g + a, color.b + a, color.a); +} + +[test] +draw rect -1 -1 2 2 +probe all rgba 0.4 0.1 0.1 1.0 -- 2.19.1 _______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/piglit