Ilia Mirkin <imir...@alum.mit.edu> writes: > Mesa will only consider the shader a compat shader if it has an explicit > "compatibility" token in the version. Without this, we don't get > gl_TexCoord, used by the test. > > Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu>
Reviewed-by: Eric Anholt <e...@anholt.net>
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