On 1/15/19 5:02 PM, Sergii Romantsov wrote:
Hello,
Yep, it seems valgrind outputs bunch of invalid reads and writes with
this test.
Seems any test with valgrind generates invalid reads and writes...
Probably it depends on macros-usage: probably they are not properly
handled by valgrind
Yeah this may be but this time it points directly to the test code as well.
It just seems a bit strange to first calculate a 'maximum'
miplevel but then use even bigger value in the test :)
I would say that max level is calculated properly, but in test also used
0-level, which seems included as +1 to max_miplevel
Alternatively I guess one could change those loops to not exceed max
level, use < operator instead of <= (?)
If no more any objections - will update to '<'
No worries, I'm OK with using this patch too.
On Tue, Jan 15, 2019 at 3:07 PM Tapani Pälli <tapani.pa...@intel.com
<mailto:tapani.pa...@intel.com>> wrote:
On 1/14/19 12:51 PM, Sergii Romantsov wrote:
> Usage test 'depthstencil-render-miplevels 200 s=z24_s8' causes
> core dump on exit.
> Fixed: array of pointers is allocated to size max_miplevel, but
> used as max_miplevel + 1.
Yep, it seems valgrind outputs bunch of invalid reads and writes with
this test.
Alternatively I guess one could change those loops to not exceed max
level, use < operator instead of <= (?) I'm not sure if other
calculations would match so some careful investigation would be
required
there. It just seems a bit strange to first calculate a 'maximum'
miplevel but then use even bigger value in the test :)
> CC: Eric Anholt <e...@anholt.net <mailto:e...@anholt.net>>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108819
> Fixes: 7a0e61d7792f (depthstencil-render-miplevels: Present the
results in non-auto mode.)
> Signed-off-by: Sergii Romantsov <sergii.romant...@globallogic.com
<mailto:sergii.romant...@globallogic.com>>
> ---
> tests/texturing/depthstencil-render-miplevels.cpp | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/tests/texturing/depthstencil-render-miplevels.cpp
b/tests/texturing/depthstencil-render-miplevels.cpp
> index 87af92f..9d4b42d 100644
> --- a/tests/texturing/depthstencil-render-miplevels.cpp
> +++ b/tests/texturing/depthstencil-render-miplevels.cpp
> @@ -360,8 +360,8 @@ piglit_init(int argc, char **argv)
> piglit_require_extension("GL_ARB_depth_texture");
> piglit_require_extension("GL_ARB_texture_non_power_of_two");
>
> - depth_miplevel_data = (float **)calloc(max_miplevel,
sizeof(float *));
> - stencil_miplevel_data = (uint8_t **)calloc(max_miplevel,
> + depth_miplevel_data = (float **)calloc(max_miplevel + 1,
sizeof(float *));
> + stencil_miplevel_data = (uint8_t **)calloc(max_miplevel + 1,
> sizeof(uint8_t *));
>
> /* argv[2]: buffer combination */
>
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