On Wed, Oct 03, 2018 at 05:43:03PM +0300, Tapani Pälli wrote:
> Hi;
> 
> I'm not really familiar with single color block ("void extent") encoding but
> the test looks good to me!
> 
> Series is:
> Reviewed-by: Tapani Pälli <tapani.pa...@intel.com>
> 

Thanks! I was able to demonstrate the issue on SKL, so I think we're
good for the encoding.

-Nanley

> On 10/3/18 2:39 AM, Nanley Chery wrote:
> > This array will be reused in the next patch.
> > ---
> >   .../khr_texture_compression_astc/common.h     | 65 +++++++++++++++++++
> >   .../khr_compressed_astc-basic.c               | 45 +------------
> >   2 files changed, 66 insertions(+), 44 deletions(-)
> >   create mode 100644 tests/spec/khr_texture_compression_astc/common.h
> > 
> > diff --git a/tests/spec/khr_texture_compression_astc/common.h 
> > b/tests/spec/khr_texture_compression_astc/common.h
> > new file mode 100644
> > index 000000000..eeab70f7e
> > --- /dev/null
> > +++ b/tests/spec/khr_texture_compression_astc/common.h
> > @@ -0,0 +1,65 @@
> > +/*
> > + * Copyright © 2018 Intel Corporation
> > + *
> > + * Permission is hereby granted, free of charge, to any person obtaining a
> > + * copy of this software and associated documentation files (the 
> > "Software"),
> > + * to deal in the Software without restriction, including without 
> > limitation
> > + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> > + * and/or sell copies of the Software, and to permit persons to whom the
> > + * Software is furnished to do so, subject to the following conditions:
> > + *
> > + * The above copyright notice and this permission notice (including the 
> > next
> > + * paragraph) shall be included in all copies or substantial portions of 
> > the
> > + * Software.
> > + *
> > + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 
> > OR
> > + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> > + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> > + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 
> > OTHER
> > + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> > + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
> > + * DEALINGS IN THE SOFTWARE.
> > + */
> > +
> > +static const struct astc_fmt {
> > +   /** The GLenum for the ASTC format. */
> > +   GLenum fmt;
> > +
> > +   /** The block width. */
> > +   int bw;
> > +
> > +   /** The block height. */
> > +   int bh;
> > +
> > +   /** The number of bytes per block. */
> > +   int bb;
> > +} formats[] = {
> > +   {GL_COMPRESSED_RGBA_ASTC_4x4_KHR          ,  4,  4, 16},
> > +   {GL_COMPRESSED_RGBA_ASTC_5x4_KHR          ,  5,  4, 16},
> > +   {GL_COMPRESSED_RGBA_ASTC_5x5_KHR          ,  5,  5, 16},
> > +   {GL_COMPRESSED_RGBA_ASTC_6x5_KHR          ,  6,  5, 16},
> > +   {GL_COMPRESSED_RGBA_ASTC_6x6_KHR          ,  6,  6, 16},
> > +   {GL_COMPRESSED_RGBA_ASTC_8x5_KHR          ,  8,  5, 16},
> > +   {GL_COMPRESSED_RGBA_ASTC_8x6_KHR          ,  8,  6, 16},
> > +   {GL_COMPRESSED_RGBA_ASTC_8x8_KHR          ,  8,  8, 16},
> > +   {GL_COMPRESSED_RGBA_ASTC_10x5_KHR         , 10,  5, 16},
> > +   {GL_COMPRESSED_RGBA_ASTC_10x6_KHR         , 10,  6, 16},
> > +   {GL_COMPRESSED_RGBA_ASTC_10x8_KHR         , 10,  8, 16},
> > +   {GL_COMPRESSED_RGBA_ASTC_10x10_KHR        , 10, 10, 16},
> > +   {GL_COMPRESSED_RGBA_ASTC_12x10_KHR        , 12, 10, 16},
> > +   {GL_COMPRESSED_RGBA_ASTC_12x12_KHR        , 12, 12, 16},
> > +   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR  ,  4,  4, 16},
> > +   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR  ,  5,  4, 16},
> > +   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR  ,  5,  5, 16},
> > +   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR  ,  6,  5, 16},
> > +   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR  ,  6,  6, 16},
> > +   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR  ,  8,  5, 16},
> > +   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR  ,  8,  6, 16},
> > +   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR  ,  8,  8, 16},
> > +   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR , 10,  5, 16},
> > +   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR , 10,  6, 16},
> > +   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR , 10,  8, 16},
> > +   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, 10, 10, 16},
> > +   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, 12, 10, 16},
> > +   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR, 12, 12, 16}
> > +};
> > diff --git 
> > a/tests/spec/khr_texture_compression_astc/khr_compressed_astc-basic.c 
> > b/tests/spec/khr_texture_compression_astc/khr_compressed_astc-basic.c
> > index dda8229f5..4f23e66f8 100644
> > --- a/tests/spec/khr_texture_compression_astc/khr_compressed_astc-basic.c
> > +++ b/tests/spec/khr_texture_compression_astc/khr_compressed_astc-basic.c
> > @@ -22,6 +22,7 @@
> >    */
> >   #include "piglit-util-gl.h"
> > +#include "common.h"
> >   PIGLIT_GL_TEST_CONFIG_BEGIN
> > @@ -46,50 +47,6 @@ static const GLenum good_compressed_tex_3d_targets[] = {
> >     GL_TEXTURE_3D,
> >   };
> > -static const struct astc_fmt {
> > -   /** The GLenum for the ASTC format. */
> > -   GLenum fmt;
> > -
> > -   /** The block width. */
> > -   int bw;
> > -
> > -   /** The block height. */
> > -   int bh;
> > -
> > -   /** The number of bytes per block. */
> > -   int bb;
> > -} formats[] = {
> > -   {GL_COMPRESSED_RGBA_ASTC_4x4_KHR          ,  4,  4, 16},
> > -   {GL_COMPRESSED_RGBA_ASTC_5x4_KHR          ,  5,  4, 16},
> > -   {GL_COMPRESSED_RGBA_ASTC_5x5_KHR          ,  5,  5, 16},
> > -   {GL_COMPRESSED_RGBA_ASTC_6x5_KHR          ,  6,  5, 16},
> > -   {GL_COMPRESSED_RGBA_ASTC_6x6_KHR          ,  6,  6, 16},
> > -   {GL_COMPRESSED_RGBA_ASTC_8x5_KHR          ,  8,  5, 16},
> > -   {GL_COMPRESSED_RGBA_ASTC_8x6_KHR          ,  8,  6, 16},
> > -   {GL_COMPRESSED_RGBA_ASTC_8x8_KHR          ,  8,  8, 16},
> > -   {GL_COMPRESSED_RGBA_ASTC_10x5_KHR         , 10,  5, 16},
> > -   {GL_COMPRESSED_RGBA_ASTC_10x6_KHR         , 10,  6, 16},
> > -   {GL_COMPRESSED_RGBA_ASTC_10x8_KHR         , 10,  8, 16},
> > -   {GL_COMPRESSED_RGBA_ASTC_10x10_KHR        , 10, 10, 16},
> > -   {GL_COMPRESSED_RGBA_ASTC_12x10_KHR        , 12, 10, 16},
> > -   {GL_COMPRESSED_RGBA_ASTC_12x12_KHR        , 12, 12, 16},
> > -   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR  ,  4,  4, 16},
> > -   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR  ,  5,  4, 16},
> > -   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR  ,  5,  5, 16},
> > -   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR  ,  6,  5, 16},
> > -   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR  ,  6,  6, 16},
> > -   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR  ,  8,  5, 16},
> > -   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR  ,  8,  6, 16},
> > -   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR  ,  8,  8, 16},
> > -   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR , 10,  5, 16},
> > -   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR , 10,  6, 16},
> > -   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR , 10,  8, 16},
> > -   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, 10, 10, 16},
> > -   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, 12, 10, 16},
> > -   {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR, 12, 12, 16}
> > -};
> > -
> > -
> >   #define REQUIRE_ERROR(expected_error) \
> >   do { \
> >     if (!piglit_check_gl_error(expected_error)) \
> > 
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