On 08/15/2018 08:00 PM, Nanley Chery wrote:
On Wed, Aug 15, 2018 at 02:26:27PM +0300, Tapani Pälli wrote:
Test includes:
    - texture uploads
    - mipmap generation
    - framebuffer creation
    - rendering to
    - reading from

This test includes only GL_BYTE based formats. R16_SNORM, RG16_SNORM
and RGBA16_SNORM are tested in GL_EXT_texture_norm16 tests.

v2: cleanups and fixes (Nanley Chery)

Signed-off-by: Tapani Pälli <tapani.pa...@intel.com>
---
  tests/opengl.py                                  |   5 +
  tests/spec/CMakeLists.txt                        |   1 +
  tests/spec/ext_render_snorm/CMakeLists.gles2.txt |   7 +
  tests/spec/ext_render_snorm/CMakeLists.txt       |   1 +
  tests/spec/ext_render_snorm/render.c             | 336 +++++++++++++++++++++++
  5 files changed, 350 insertions(+)
  create mode 100644 tests/spec/ext_render_snorm/CMakeLists.gles2.txt
  create mode 100644 tests/spec/ext_render_snorm/CMakeLists.txt
  create mode 100644 tests/spec/ext_render_snorm/render.c

diff --git a/tests/opengl.py b/tests/opengl.py
index 7026395fa..9c5290f49 100644
--- a/tests/opengl.py
+++ b/tests/opengl.py
@@ -3078,6 +3078,11 @@ with profile.test_list.group_manager(
with profile.test_list.group_manager(
          PiglitGLTest,
+        grouptools.join('spec', 'ext_render_snorm')) as g:
+    g(['ext_render_snorm-render'], 'render')
+
+with profile.test_list.group_manager(
+        PiglitGLTest,
          grouptools.join('spec', 'ext_frag_depth')) as g:
      g(['fragdepth_gles2'])
diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
index 26ee3ebf0..bb3f02744 100644
--- a/tests/spec/CMakeLists.txt
+++ b/tests/spec/CMakeLists.txt
@@ -182,3 +182,4 @@ add_subdirectory (ext_occlusion_query_boolean)
  add_subdirectory (ext_disjoint_timer_query)
  add_subdirectory (intel_blackhole_render)
  add_subdirectory (ext_texture_norm16)
+add_subdirectory (ext_render_snorm)
diff --git a/tests/spec/ext_render_snorm/CMakeLists.gles2.txt 
b/tests/spec/ext_render_snorm/CMakeLists.gles2.txt
new file mode 100644
index 000000000..4b90257cc
--- /dev/null
+++ b/tests/spec/ext_render_snorm/CMakeLists.gles2.txt
@@ -0,0 +1,7 @@
+link_libraries (
+       piglitutil_${piglit_target_api}
+)
+
+piglit_add_executable (ext_render_snorm-render render.c)
+
+# vim: ft=cmake:
diff --git a/tests/spec/ext_render_snorm/CMakeLists.txt 
b/tests/spec/ext_render_snorm/CMakeLists.txt
new file mode 100644
index 000000000..144a306f4
--- /dev/null
+++ b/tests/spec/ext_render_snorm/CMakeLists.txt
@@ -0,0 +1 @@
+piglit_include_target_api()
diff --git a/tests/spec/ext_render_snorm/render.c 
b/tests/spec/ext_render_snorm/render.c
new file mode 100644
index 000000000..3df16991e
--- /dev/null
+++ b/tests/spec/ext_render_snorm/render.c
@@ -0,0 +1,336 @@
+/*
+ * Copyright © 2018 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * @file
+ * Basic tests for formats added by GL_EXT_render_snorm extension
+ *
+ * https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_render_snorm.txt
+ *
+ * Test includes:
+ *     - texture uploads
+ *     - mipmap generation
+ *     - framebuffer creation
+ *     - rendering to
+ *     - reading from
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+       config.supports_gl_es_version = 31;
+       config.window_visual = PIGLIT_GL_VISUAL_RGBA;
+PIGLIT_GL_TEST_CONFIG_END
+
+#define PIGLIT_RESULT(x) x ? PIGLIT_PASS : PIGLIT_FAIL
+
+static const char vs_source[] =
+       "#version 310 es\n"
+       "layout(location = 0) in highp vec4 vertex;\n"
+       "layout(location = 1) in highp vec4 uv;\n"
+       "out highp vec2 tex_coord;\n"
+       "\n"
+       "void main()\n"
+       "{\n"
+       "  gl_Position = vertex;\n"
+       "  tex_coord = uv.st;\n"
+       "}\n";
+
+static const char fs_source[] =
+       "#version 310 es\n"
+       "layout(location = 0) uniform sampler2D texture;\n"
+       "in highp vec2 tex_coord;\n"
+       "out highp vec4 color;\n"
+       "void main()\n"
+       "{\n"
+       "  color = texture2D(texture, tex_coord);\n"
+       "}\n";
+
+/* trianglestrip, interleaved vertices + texcoords */
+static const GLfloat vertex_data[] = {
+       -1.0f,  1.0f,
+       0.0f,  1.0f,
+       1.0f,  1.0f,
+       1.0f,  1.0f,
+       -1.0f, -1.0f,
+       0.0f,  0.0f,
+       1.0f, -1.0f,
+       1.0f,  0.0f
+};
+
+static const struct fmt_test {
+       GLenum iformat;
+       GLenum base_format;
+       unsigned bpp;
+} tests[] = {
+       { GL_R8_SNORM,          GL_RED,         1, },
+       { GL_RG8_SNORM,         GL_RG,          2, },
+       { GL_RGBA8_SNORM,       GL_RGBA,        4, },
+};
+
+static GLuint prog;
+
+static void
+upload(const struct fmt_test *test, void *data)
+{
+       glTexStorage2D(GL_TEXTURE_2D, 4, test->iformat, piglit_width,
+                      piglit_height);
+       glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, piglit_width,
+                       piglit_height, test->base_format, GL_BYTE, data);
+       glGenerateMipmap(GL_TEXTURE_2D);
+}
+
+static void
+value_for_format(const struct fmt_test *test, void *value)
+{
+       unsigned short val = SCHAR_MAX;
+
+       char *v = value;
+       /* red */
+       v[0] = val;
+       /* green */
+       if (test->bpp > 1) {
+               v[0] = 0;
+               v[1] = val;
+       }
+       /* blue */
+       if (test->bpp > 2) {
+               v[0] = 0;
+               v[1] = 0;
+               v[2] = val;
+               v[3] = val;
+       }
+}
+
+static void
+generate_data(const struct fmt_test *test)
+{
+       unsigned pixels = piglit_width * piglit_height;
+       void *data = malloc(pixels * test->bpp);
+
+       char *p = data;
+       for (unsigned i = 0; i < pixels; i++, p += test->bpp)
+               value_for_format(test, p);
+
+       upload(test, data);
+       free(data);
+}
+
+static GLuint
+create_and_bind_empty_texture()
+{
+       GLuint tex;
+       glGenTextures(1, &tex);
+       glBindTexture(GL_TEXTURE_2D, tex);
+
+       glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+       glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+       return tex;
+}
+
+static GLuint
+create_and_bind_texture(const struct fmt_test *test)
+{
+       GLuint tex = create_and_bind_empty_texture();
+       generate_data(test);
+       return tex;
+}
+
+static GLuint
+create_and_bind_rbo(const struct fmt_test *test)
+{
+       GLuint rbo;
+       glGenRenderbuffers(1, &rbo);
+       glBindRenderbuffer(GL_RENDERBUFFER, rbo);
+       glRenderbufferStorage(GL_RENDERBUFFER, test->iformat, piglit_width,
+                             piglit_height);
+       return rbo;
+}
+
+static GLuint
+create_and_bind_fbo(const struct fmt_test *test, GLuint *tex)
+{
+       GLuint fbo;
+       GLuint fbo_tex = create_and_bind_empty_texture(test);
+       upload(test, NULL);
+
+       *tex = fbo_tex;
+
+       glGenFramebuffers(1, &fbo);
+       glBindFramebuffer(GL_FRAMEBUFFER, fbo);
+       glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+                              GL_TEXTURE_2D, fbo_tex, 0);
+       return fbo;
+}
+
+static void
+render_texture(GLuint texture, GLenum target, GLuint fbo_target)
+{
+       glBindTexture(target, texture);
+       glBindFramebuffer(GL_FRAMEBUFFER, fbo_target);
+
+       glViewport(0, 0, piglit_width, piglit_height);
+
+       glClear(GL_COLOR_BUFFER_BIT);
+       glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+}
+
+static bool
+verify_contents(const struct fmt_test *test)
+{
+       bool result = true;
+       unsigned amount = piglit_width * piglit_height;
+       void *pix = malloc(amount * 4);
+       glReadPixels(0, 0, piglit_width, piglit_height, GL_RGBA, GL_BYTE, pix);
+
+       char value[4] = { 0, 0, 0, SCHAR_MAX };
+       value_for_format(test, value);
+
+       char *p = pix;
+       for (unsigned i = 0; i < amount; i++, p += 4) {
+               if (memcmp(p, value, sizeof(value)) == 0)
+                       continue;
+
+                fprintf(stderr, "value:\n%d % d %d %d\nexpect:\n%d %d %d %d",
+                        p[0], p[1], p[2], p[3],
+                        value[0], value[1], value[2], value[3]);
+
+               piglit_report_subtest_result(PIGLIT_FAIL,
+                                            "format 0x%x read fail",
+                                            test->iformat);
+               result = false;
+               break;
+       }
+
+       free(pix);
+       return result;
+}
+
+static bool
+test_format(const struct fmt_test *test)
+{
+       bool pass = true;
+
+       glUseProgram(prog);
+       glUniform1i(0 /* explicit loc */, 0);
+
+       /* Create a texture, upload data */
+       const GLuint texture = create_and_bind_texture(test);

Minor nit. We could move this line down to right before the render_texture
call below.

Will do that, thanks for review!

With or without that change, this patch is
Reviewed-by: Nanley Chery <nanley.g.ch...@intel.com>

Thanks for writing this test!

+
+       /* Test glRenderbufferStorage. */
+       GLuint rbo = create_and_bind_rbo(test);
+       if (!rbo || !piglit_check_gl_error(GL_NO_ERROR)) {
+               piglit_report_subtest_result(PIGLIT_FAIL,
+                                            "format 0x%x RBO test",
+                                            test->iformat);
+               pass &= false;
+       } else {
+               piglit_report_subtest_result(PIGLIT_PASS,
+                                            "format 0x%x RBO test",
+                                            test->iformat);
+       }
+       glDeleteRenderbuffers(1, &rbo);
+
+       /* Create framebuffer object. */
+       GLuint fbo_tex;
+       const GLuint fbo = create_and_bind_fbo(test, &fbo_tex);
+
+       if (glCheckFramebufferStatus(GL_FRAMEBUFFER) !=
+               GL_FRAMEBUFFER_COMPLETE) {
+               piglit_report_subtest_result(PIGLIT_FAIL,
+                                            "format 0x%x fbo fail",
+                                            test->iformat);
+               pass &= false;
+       }
+
+       render_texture(texture, GL_TEXTURE_2D, fbo);
+
+       glDeleteTextures(1, &texture);
+
+       /* Test glCopyTexImage2D by copying current fbo content to
+        * a texture, rendering copy back to fbo and verifying fbo contents.
+        */
+       GLuint tmp_tex = create_and_bind_empty_texture();
+       glCopyTexImage2D(GL_TEXTURE_2D, 0, test->iformat, 0, 0, piglit_width,
+                        piglit_height, 0);
+
+       render_texture(tmp_tex, GL_TEXTURE_2D, fbo);
+
+       glDeleteTextures(1, &tmp_tex);
+
+       /* Verify contents. */
+       pass &= verify_contents(test);
+
+       glDeleteFramebuffers(1, &fbo);
+
+       /* Render fbo contents to window. */
+       render_texture(fbo_tex, GL_TEXTURE_2D, 0);
+
+       piglit_present_results();
+
+       glDeleteTextures(1, &fbo_tex);
+
+       return pass;
+}
+
+enum piglit_result
+piglit_display(void)
+{
+       glEnableVertexAttribArray(0);
+       glEnableVertexAttribArray(1);
+
+       glActiveTexture(GL_TEXTURE0);
+
+       glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(float),
+                             vertex_data);
+       glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(float),
+                             (void*) (vertex_data + (2 * sizeof(float))));
+
+       bool pass = true;
+
+       const struct fmt_test *test = tests;
+
+       /* Loop over each format. */
+       for (unsigned i = 0; i < ARRAY_SIZE(tests); i++, test++) {
+               bool fmt_pass = test_format(test);
+               piglit_report_subtest_result(PIGLIT_RESULT(fmt_pass),
+                                            "format 0x%x",
+                                            test->iformat);
+               pass &= fmt_pass;
+       }
+
+       if (!piglit_check_gl_error(GL_NO_ERROR))
+               piglit_report_result(PIGLIT_FAIL);
+
+       return PIGLIT_RESULT(pass);
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+       piglit_require_extension("GL_EXT_render_snorm");
+       prog = piglit_build_simple_program(vs_source, fs_source);
+}
--
2.13.6

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