Danylo Piliaiev <danylo.pilia...@gmail.com> writes: > On 18.07.18 00:01, Francisco Jerez wrote: >> Danylo Piliaiev <danylo.pilia...@gmail.com> writes: >> >>> Test for the regression which happened when GL_TEXTURE_BUFFER was >>> allowed to have incompatible format. >>> >>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106465 >>> >>> Signed-off-by: Danylo Piliaiev <danylo.pilia...@globallogic.com> >>> --- >>> .../arb_shader_image_load_store/invalid.c | 54 +++++++++++++++++-- >>> 1 file changed, 49 insertions(+), 5 deletions(-) >>> >>> diff --git a/tests/spec/arb_shader_image_load_store/invalid.c >>> b/tests/spec/arb_shader_image_load_store/invalid.c >>> index ed4b6c064..adab56ffc 100644 >>> --- a/tests/spec/arb_shader_image_load_store/invalid.c >>> +++ b/tests/spec/arb_shader_image_load_store/invalid.c >>> @@ -172,12 +172,45 @@ init_level(const struct image_info img, unsigned >>> level, >>> GLenum format, unsigned w, unsigned h) >>> { >>> uint32_t pixels[4 * N]; >>> - >>> init_pixels(img, pixels, 1, 1, 1, 1); >>> - glBindTexture(GL_TEXTURE_2D, get_texture(0)); >>> - glTexImage2D(GL_TEXTURE_2D, level, format, >>> - w, h, 0, img.format->pixel_format, >>> - image_base_type(img.format), pixels); >>> + >>> + glBindTexture(img.target->target, get_texture(0)); >>> + >>> + switch (img.target->target) { >>> + case GL_TEXTURE_2D: { >>> + glTexImage2D(GL_TEXTURE_2D, level, format, >>> + w, h, 0, img.format->pixel_format, >>> + image_base_type(img.format), pixels); >>> + break; >>> + } >>> + case GL_TEXTURE_BUFFER: { >>> + const struct image_extent grid = >>> image_optimal_extent(img.size); >>> + GLuint packed_tex; >>> + >>> + assert(level == 0); >>> + >>> + glBindBuffer(GL_PIXEL_PACK_BUFFER, get_buffer(0)); >>> + glBufferData(GL_PIXEL_PACK_BUFFER, >>> + img.size.x * image_pixel_size(img.format) / 8, >>> + NULL, GL_STATIC_DRAW); >>> + >>> + glGenTextures(1, &packed_tex); >>> + glBindTexture(GL_TEXTURE_2D, packed_tex); >>> + >>> + glTexImage2D(GL_TEXTURE_2D, 0, format, >>> + grid.x, grid.y, 0, img.format->pixel_format, >>> + image_base_type(img.format), pixels); >>> + glGetTexImage(GL_TEXTURE_2D, 0, img.format->pixel_format, >>> + img.format->pixel_type, NULL); >>> + glDeleteTextures(1, &packed_tex); >>> + glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); >>> + >>> + glTexBuffer(GL_TEXTURE_BUFFER, format, get_buffer(0)); >>> + break; >> Can't you call upload_image() instead of reimplementing these hacks here >> in order to pack the pixels into a PBO? Texture buffers only have one >> level anyway so it shouldn't hurt to recreate the whole texture. >> > I cannot use upload_image() from common.c as is since there is a subtle > difference: > I need to pass custom internalFormat to glTexImage2D which is the point > of this test > (same reason init_level existed before). > But yes, it looks like code duplication, an alternative is to extend > upload_image_levels() > which also doesn't look good for me.
I believe that for this purpose you could possibly reuse upload_image() as-is, but change invalidate_incompatible_format() *not* to call upload_level() and instead call glBindImageTexture() with the incompatible format. >>> + } >>> + default: >>> + abort(); >>> + } >>> >>> return piglit_check_gl_error(GL_NO_ERROR); >>> } >>> @@ -346,6 +379,8 @@ piglit_init(int argc, char **argv) >>> for (op = image_ops; op->name; ++op) { >>> const struct image_info def_img = image_info( >>> GL_TEXTURE_2D, op->formats[0].format, W, H); >>> + const struct image_info def_img_buffer = image_info( >>> + GL_TEXTURE_BUFFER, op->formats[0].format, W, H); >>> >>> /* >>> * According to the spec, an access is considered >>> @@ -399,6 +434,15 @@ piglit_init(int argc, char **argv) >>> invalidate_incompatible_format, false), >>> "%s/incompatible format test", op->name); >>> >>> + /* Test for the regression which happened when >>> + * GL_TEXTURE_BUFFER was allowed to have incompatible >>> format. >>> + */ >>> + subtest(&status, true, >>> + run_test(op, def_img_buffer, def_img_buffer, >>> + invalidate_incompatible_format, false), >>> + "%s/incompatible format test/image%s", >>> + op->name, def_img_buffer.target->name); >>> + >>> /* >>> * " * the texture bound to the image unit has layers, >>> * and the selected layer or cube map face doesn't >>> -- >>> 2.17.1
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