On Mon, Jun 18, 2018 at 12:50 AM, Timothy Arceri <tarc...@itsqueeze.com> wrote: > --- > tests/opengl.py | 1 + > .../arb_tessellation_shader/CMakeLists.gl.txt | 1 + > .../immediate-mode-draw-patches.c | 111 ++++++++++++++++++ > 3 files changed, 113 insertions(+) > create mode 100644 > tests/spec/arb_tessellation_shader/immediate-mode-draw-patches.c > > diff --git a/tests/opengl.py b/tests/opengl.py > index 6a6d71fb4..d1f6b99e4 100644 > --- a/tests/opengl.py > +++ b/tests/opengl.py > @@ -1517,6 +1517,7 @@ with profile.test_list.group_manager( > g(['arb_tessellation_shader-get-tcs-params']) > g(['arb_tessellation_shader-get-tes-params']) > g(['arb_tessellation_shader-minmax']) > + g(['arb_tessellation_shader-immediate-mode-draw-patches']) > g(['arb_tessellation_shader-invalid-get-program-params']) > g(['arb_tessellation_shader-invalid-patch-vertices-range']) > g(['arb_tessellation_shader-invalid-primitive']) > diff --git a/tests/spec/arb_tessellation_shader/CMakeLists.gl.txt > b/tests/spec/arb_tessellation_shader/CMakeLists.gl.txt > index c87e0d57d..d70b00f3f 100644 > --- a/tests/spec/arb_tessellation_shader/CMakeLists.gl.txt > +++ b/tests/spec/arb_tessellation_shader/CMakeLists.gl.txt > @@ -11,6 +11,7 @@ link_libraries ( > > piglit_add_executable (arb_tessellation_shader-get-tcs-params > get-tcs-params.c) > piglit_add_executable (arb_tessellation_shader-get-tes-params > get-tes-params.c) > +piglit_add_executable (arb_tessellation_shader-immediate-mode-draw-patches > immediate-mode-draw-patches.c) > piglit_add_executable (arb_tessellation_shader-invalid-get-program-params > invalid-get-program-params.c) > piglit_add_executable (arb_tessellation_shader-invalid-patch-vertices-range > invalid-patch-vertices-range.c) > piglit_add_executable (arb_tessellation_shader-invalid-primitive > invalid-primitive.c) > diff --git a/tests/spec/arb_tessellation_shader/immediate-mode-draw-patches.c > b/tests/spec/arb_tessellation_shader/immediate-mode-draw-patches.c > new file mode 100644 > index 000000000..a2bdc5157 > --- /dev/null > +++ b/tests/spec/arb_tessellation_shader/immediate-mode-draw-patches.c > @@ -0,0 +1,111 @@ > +/* > + * Copyright © 2018 Timothy Arceri > + * > + * Permission is hereby granted, free of charge, to any person obtaining a > + * copy of this software and associated documentation files (the "Software"), > + * to deal in the Software without restriction, including without limitation > + * the rights to use, copy, modify, merge, publish, distribute, sublicense, > + * and/or sell copies of the Software, and to permit persons to whom the > + * Software is furnished to do so, subject to the following conditions: > + * > + * The above copyright notice and this permission notice (including the next > + * paragraph) shall be included in all copies or substantial portions of the > + * Software. > + * > + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR > + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, > + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL > + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER > + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING > + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER > DEALINGS > + * IN THE SOFTWARE. > + */ > + > +/** > + * Test immediate mode can draw GL_PATCHES. > + */ > + > +#include "piglit-util-gl.h" > + > +PIGLIT_GL_TEST_CONFIG_BEGIN > + config.supports_gl_compat_version = 32; > + config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE; > + config.khr_no_error_support = PIGLIT_NO_ERRORS; > +PIGLIT_GL_TEST_CONFIG_END > + > +unsigned int prog; > + > +static const char *const vs_source = > +"#version 150 compatibility\n" > +"in vec4 piglit_vertex;\n" > +"void main() { gl_Position = piglit_vertex; }\n"; > + > +static const char *const tcs_source = > +"#version 150 compatibility\n" > +"#extension GL_ARB_tessellation_shader: require\n" > +"layout(vertices = 3) out;\n" > +"out vec4 color[];\n" > +"void main() {\n" > +" gl_out[gl_InvocationID].gl_Position = > gl_in[gl_InvocationID].gl_Position;\n" > +" gl_TessLevelOuter = float[4](1.0, 1.0, 1.0, 0.0);\n" > +" gl_TessLevelInner = float[2](0.0, 0.0);\n"
Does the test pass? As far as I know, if you put 0 into any of the tess factors, the primitives are killed before the tessellator. Marek _______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/piglit