Quoting Brian Paul (2018-02-02 11:46:22) > On 02/02/2018 11:57 AM, Dylan Baker wrote: > > Quoting Brian Paul (2018-02-02 09:35:21) > >> If wflinfo is not installed or fails, the wfl_info.gl_extensions value > >> will be the empty set. Similarly, the gl_version, glsl_version, etc. > >> will be None. > >> > >> In those cases, return True from the gl_extension_supported() and > >> is_feature_directory_supported() functions so that we don't skip any > >> subdirs. > >> > >> This is only relevant when PIGLIT_FILTER_DIRECTORIES is set. > >> --- > >> tests/all.py | 15 +++++++++++---- > >> 1 file changed, 11 insertions(+), 4 deletions(-) > >> > >> diff --git a/tests/all.py b/tests/all.py > >> index 6d4e887..eece906 100644 > >> --- a/tests/all.py > >> +++ b/tests/all.py > >> @@ -217,6 +217,10 @@ wfl_info = wflinfo.WflInfo() > >> > >> def gl_extension_supported(ext_name): > >> """Is the named OpenGL extension supported?""" > >> + if wfl_info.gl_extensions == set(): > > > > I think we should just do 'if not wfl_info.gl_extensions' here. > > That doesn't work since we set return set() in WflInfo.gl_extensions().
Okay > > > > > >> + # Don't know what extensions are supported. Return true so we > >> don't > >> + # skip anything. > >> + return True > >> return ext_name in wfl_info.gl_extensions > >> > >> > >> @@ -227,6 +231,9 @@ def is_feature_directory_supported(dir_name): > >> it means the extension/version is possibly suppported. We're a > >> little > >> fuzzy because we don't yet parse all the directory name possibilities > >> (like ES tests). > >> + > >> + Also, if the 'wflinfo' program is not installed or fails (i.e. we > >> can't > >> + determine the GL version/extension) we return True. > >> """ > >> if dir_name[:4] in {"amd_", "arb_", "ati_", "ext_", "khr_", "oes_"}: > >> # The directory is a GL extension name, but of the format > >> "arb_foo_bar" > >> @@ -237,19 +244,19 @@ def is_feature_directory_supported(dir_name): > >> elif dir_name[:5] == "gles-": > >> # OpenGL ES test > >> version = float(dir_name[5:]) > >> - return wfl_info.gles_version != None and version <= > >> wfl_info.gles_version > >> + return wfl_info.gles_version == None or version <= > >> wfl_info.gles_version > > > > I know this uses != with None, but we really should be using `is` and `is > > not` > > with None. > > OK. > > > > > >> elif dir_name[:8] == "glsl-es-": > >> # OpenGL ES shader test > >> version = float(dir_name[8:]) > >> - return wfl_info.glsl_es_version != None and version <= > >> wfl_info.glsl_es_version > >> + return wfl_info.glsl_es_version == None or version <= > >> wfl_info.glsl_es_version > >> elif dir_name[:3] == "gl-": > >> # The directory is a GL version > >> version = float(dir_name[3:]) > >> - return version <= wfl_info.gl_version > >> + return wfl_info.gl_version == None or version <= > >> wfl_info.gl_version > >> elif dir_name[:5] == "glsl-": > >> # The directory is a GLSL version > >> version = float(dir_name[5:]) > >> - return version <= wfl_info.glsl_version > >> + return wfl_info.glsl_version == None or version <= > >> wfl_info.glsl_version > >> else: > >> # The directory is something else. Don't skip it. > >> return True > > > > With the nits above fixed, > > Reviewed-by: Dylan Baker <dy...@pnwbakers.com> > > > > Thanks! > > -Brian > >
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