Please, could someone review this patch? Thank you in advance
J.A. On Tue, 2017-11-14 at 20:31 +0100, Juan A. Suarez Romero wrote: > GL_OES_geometry_shader and GL_OES_tessellation_shader specifications > require OpenGL ES Shading Language 3.10. > > So do not declare those extensions in shaders using older GLSL versions. > --- > tests/shaders/built-in-constants.c | 5 ++++- > 1 file changed, 4 insertions(+), 1 deletion(-) > > diff --git a/tests/shaders/built-in-constants.c > b/tests/shaders/built-in-constants.c > index d470fe1bf..32cd2638f 100644 > --- a/tests/shaders/built-in-constants.c > +++ b/tests/shaders/built-in-constants.c > @@ -462,6 +462,7 @@ piglit_init(int argc, char **argv) > * before version 3.20. > */ > if (es_shader && required_glsl_version < 320 && > + required_glsl_version >= 310 && > piglit_is_extension_supported("GL_OES_geometry_shader")) { > assert(num_required_extensions < > ARRAY_SIZE(required_extensions)); > required_extensions[num_required_extensions] = > @@ -473,7 +474,9 @@ piglit_init(int argc, char **argv) > const char *const tess_ext_name = es_shader > ? "GL_OES_tessellation_shader" > : "GL_ARB_tessellation_shader"; > - if (piglit_is_extension_supported(tess_ext_name)) { > + if (((es_shader && required_glsl_version >= 310) || > + !es_shader) && > + piglit_is_extension_supported(tess_ext_name)) { > assert(num_required_extensions < > ARRAY_SIZE(required_extensions)); > required_extensions[num_required_extensions] = > strdup(tess_ext_name); _______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/piglit