Please, could someone review this patch? Thank you in advance

        J.A.

On Tue, 2017-11-14 at 20:31 +0100, Juan A. Suarez Romero wrote:
> GL_OES_geometry_shader and GL_OES_tessellation_shader specifications
> require OpenGL ES Shading Language 3.10.
> 
> So do not declare those extensions in shaders using older GLSL versions.
> ---
>  tests/shaders/built-in-constants.c | 5 ++++-
>  1 file changed, 4 insertions(+), 1 deletion(-)
> 
> diff --git a/tests/shaders/built-in-constants.c 
> b/tests/shaders/built-in-constants.c
> index d470fe1bf..32cd2638f 100644
> --- a/tests/shaders/built-in-constants.c
> +++ b/tests/shaders/built-in-constants.c
> @@ -462,6 +462,7 @@ piglit_init(int argc, char **argv)
>        * before version 3.20.
>        */
>       if (es_shader && required_glsl_version < 320 &&
> +         required_glsl_version >= 310 &&
>           piglit_is_extension_supported("GL_OES_geometry_shader")) {
>               assert(num_required_extensions < 
> ARRAY_SIZE(required_extensions));
>               required_extensions[num_required_extensions] =
> @@ -473,7 +474,9 @@ piglit_init(int argc, char **argv)
>       const char *const tess_ext_name = es_shader
>               ? "GL_OES_tessellation_shader"
>               : "GL_ARB_tessellation_shader";
> -     if (piglit_is_extension_supported(tess_ext_name)) {
> +     if (((es_shader && required_glsl_version >= 310) ||
> +         !es_shader) &&
> +         piglit_is_extension_supported(tess_ext_name)) {
>               assert(num_required_extensions < 
> ARRAY_SIZE(required_extensions));
>               required_extensions[num_required_extensions] =
>                       strdup(tess_ext_name);
_______________________________________________
Piglit mailing list
Piglit@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/piglit

Reply via email to