On Thursday, October 19, 2017 8:08:24 PM PDT Jason Ekstrand wrote:
> The orange is not a 0/1 color.  If the driver messes up and gives the
> client sRGB decode on the texture, the test will now fail.
> ---
>  tests/glx/glx-tfp.c | 4 ++--
>  1 file changed, 2 insertions(+), 2 deletions(-)
> 
> diff --git a/tests/glx/glx-tfp.c b/tests/glx/glx-tfp.c
> index c27c89a..2640874 100644
> --- a/tests/glx/glx-tfp.c
> +++ b/tests/glx/glx-tfp.c
> @@ -41,8 +41,8 @@
>  #include "X11/extensions/Xrender.h"
>  
>  GLfloat tex_data[4][4] = {
> -     { 1.0, 0.0, 0.0, 1.0 },
> -     { 1.0, 0.0, 0.0, 0.5 },
> +     { 1.0, 0.5, 0.0, 1.0 },
> +     { 1.0, 0.5, 0.0, 0.5 },
>       { 0.0, 1.0, 0.0, 1.0 },
>       { 0.0, 1.0, 0.0, 0.5 },
>  };
> 

Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>

Attachment: signature.asc
Description: This is a digitally signed message part.

_______________________________________________
Piglit mailing list
Piglit@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/piglit

Reply via email to