Reviewed-by: Tapani Pälli <[email protected]>

On 02/02/2016 12:38 PM, Marta Lofstedt wrote:
From: Marta Lofstedt <[email protected]>

The gl_MaxGeometryAtomicCounters does not make sense
util we have geometry shaders. I.e. glsl version 150
is the limit for this tests.

Signed-off-by: Marta Lofstedt <[email protected]>
---
  tests/spec/arb_shader_atomic_counters/compiler/builtins.frag | 4 ++--
  1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag 
b/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag
index 74f97f7..392b255 100644
--- a/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag
+++ b/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag
@@ -1,13 +1,13 @@
  /* [config]
   * expect_result: pass
- * glsl_version: 1.40
+ * glsl_version: 1.50
   * require_extensions: GL_ARB_shader_atomic_counters
   * [end config]
   *
   * Check that the builtin constants defined by the extension
   * are present.
   */
-#version 140
+#version 150
  #extension GL_ARB_shader_atomic_counters: require
out ivec4 fcolor;

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