Reviewed-by: Tapani Pälli <[email protected]>
On 02/02/2016 12:38 PM, Marta Lofstedt wrote:
From: Marta Lofstedt <[email protected]>
The gl_MaxGeometryAtomicCounters does not make sense
util we have geometry shaders. I.e. glsl version 150
is the limit for this tests.
Signed-off-by: Marta Lofstedt <[email protected]>
---
tests/spec/arb_shader_atomic_counters/compiler/builtins.frag | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag
b/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag
index 74f97f7..392b255 100644
--- a/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag
+++ b/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag
@@ -1,13 +1,13 @@
/* [config]
* expect_result: pass
- * glsl_version: 1.40
+ * glsl_version: 1.50
* require_extensions: GL_ARB_shader_atomic_counters
* [end config]
*
* Check that the builtin constants defined by the extension
* are present.
*/
-#version 140
+#version 150
#extension GL_ARB_shader_atomic_counters: require
out ivec4 fcolor;
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