Hi everyone,

These are mostly fixes that I took from Daniel Kurtz's github repository 
because I think they are good and he said he had no time to upstream them. I've 
been working on the fence extensions for Mesa/egl_dri2, so I've tested them all.

I've reviewed most of Daniel's patches and I'll commit them soon unless 
somebody disagrees.

The only patches which don't have Reviewed-by are the first one (which is mine 
and should be good to go) and the last two. I don't know if the last two are 
good/correct. Maybe somebody else knowing more about KHR_debug and the plans 
for the EGL dispatch can ACK them. If not, I will drop them.

Please review.

Marek Olšák (1):
      piglit-util-egl: fix a typo in piglit_egl_get_default_display

Daniel Kurtz (13):
      piglit-util-egl: check if EGL_EXT_client_extensions is supported
      egl_khr_fence_sync: fix eglGetSyncAttribKHR(EGL_SYNC_TYPE_KHR) test
      egl_khr_fence_sync: remove initial expected STATUS check
      egl_khr_fence_sync: Make EGL_NO_SYNC_KHR check explicit
      egl_khr_fence_sync: fix eglCreateSyncKHR() parameter
      egl_khr_fence_sync: add missing piglit_loge parameter
      egl_khr_fence_sync: allow skipping display_bound_in_other_thread subtest
      egl_khr_fence_sync: remove invalid_flag test
      egl_khr_create_context: use ES1 dispatch
      ext_unpack_subimage: fix for GLES 3.0
      oes_compressed_paletted_texture: relax glTexImage2D error value 
expectation
      dispatch: Use dlsym to lookup core symbols for EGL
      khr_debug/debug-push-pop-group: fix test

Marek
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