On Friday 03 April 2015, Laura Ekstrand wrote: > I just filed the bug. I discovered something interesting in the process: > > The spec for GetVertexAttrib*v explains how to query > VERTEX_ATTRIB_ARRAY_BUFFER_BINDING > and VERTEX_ATTRIB_BINDING, but these functions are non-DSA. > The spec for GetVertexAttrib*v also has a very helpful line, > > "Queries of VERTEX_ATTRIB_ARRAY_BUFFER_BINDING and > VERTEX_ATTRIB_ARRAY_DIVISOR map the requested attribute index > to a binding > index via the VERTEX_ATTRIB_BINDING state, and then return the > value of > VERTEX_BINDING_BUFFER or VERTEX_BINDING_DIVISOR, respectively."
Right, and that makes those parameters redundant. There is also VERTEX_ATTRIB_ARRAY_STRIDE, which can only be set by VertexAttribPointer, which has no DSA equivalent. This value does not map to VERTEX_BINDING_STRIDE. If VERTEX_ATTRIB_ARRAY_POINTER should not be supported (the revision history shows that it was removed), then these parameters should not be supported either. > On Thu, Apr 2, 2015 at 10:53 AM, Laura Ekstrand <[email protected]> > wrote: > > > > > > > On Tue, Mar 31, 2015 at 10:26 AM, Fredrik Höglund <[email protected]> wrote: > > > >> This test verifies that glGetVertexArrayiv, > >> glGetVertexArrayIndexediv, and glGetVertexArrayIndexed64iv work > >> as expected. > >> --- > >> tests/all.py | 1 + > >> .../spec/arb_direct_state_access/CMakeLists.gl.txt | 1 + > >> tests/spec/arb_direct_state_access/vao-get.c | 285 > >> +++++++++++++++++++++ > >> 3 files changed, 287 insertions(+) > >> create mode 100644 tests/spec/arb_direct_state_access/vao-get.c > >> > >> diff --git a/tests/all.py b/tests/all.py > >> index d0730d4..3affcf9 100755 > >> --- a/tests/all.py > >> +++ b/tests/all.py > >> @@ -4288,6 +4288,7 @@ with profile.group_manager( > >> g(['arb_direct_state_access-vao-element-array-buffer'], > >> 'vao-element-array-buffer') > >> g(['arb_direct_state_access-vao-vertex-buffer'], 'vao-vertex-buffer') > >> g(['arb_direct_state_access-vao-vertex-buffers'], > >> 'vao-vertex-buffers') > >> + g(['arb_direct_state_access-vao-get'], 'vao-get') > >> > >> with profile.group_manager( > >> PiglitGLTest, > >> diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt > >> b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt > >> index 41e5c46..c855797 100644 > >> --- a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt > >> +++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt > >> @@ -44,4 +44,5 @@ piglit_add_executable > >> (arb_direct_state_access-vao-binding-divisor vao-binding-d > >> piglit_add_executable (arb_direct_state_access-vao-element-array-buffer > >> vao-element-array-buffer.c) > >> piglit_add_executable (arb_direct_state_access-vao-vertex-buffer > >> vao-vertex-buffer.c dsa-utils.c) > >> piglit_add_executable (arb_direct_state_access-vao-vertex-buffers > >> vao-vertex-buffers.c dsa-utils.c) > >> +piglit_add_executable (arb_direct_state_access-vao-get vao-get.c) > >> # vim: ft=cmake: > >> diff --git a/tests/spec/arb_direct_state_access/vao-get.c > >> b/tests/spec/arb_direct_state_access/vao-get.c > >> new file mode 100644 > >> index 0000000..db4a89c > >> --- /dev/null > >> +++ b/tests/spec/arb_direct_state_access/vao-get.c > >> @@ -0,0 +1,285 @@ > >> +/* > >> + * Copyright (C) 2015 Fredrik Höglund > >> + * > >> + * Permission is hereby granted, free of charge, to any person obtaining > >> a > >> + * copy of this software and associated documentation files (the > >> "Software"), > >> + * to deal in the Software without restriction, including without > >> limitation > >> + * on the rights to use, copy, modify, merge, publish, distribute, sub > >> + * license, and/or sell copies of the Software, and to permit persons to > >> whom > >> + * the Software is furnished to do so, subject to the following > >> conditions: > >> + * > >> + * The above copyright notice and this permission notice (including the > >> next > >> + * paragraph) shall be included in all copies or substantial portions of > >> the > >> + * Software. > >> + * > >> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, > >> EXPRESS OR > >> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF > >> MERCHANTABILITY, > >> + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT > >> SHALL > >> + * THE AUTHORS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, > >> + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR > >> + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR > >> THE > >> + * USE OR OTHER DEALINGS IN THE SOFTWARE. > >> + */ > >> + > >> +/** > >> + * @file vao-get.c > >> + * > >> + * Verifies that glGetVertexArrayiv, glGetVertexArrayIndexediv and > >> + * glGetVertexArrayIndexed64iv work as expected. > >> + */ > >> + > >> +#include "piglit-util-gl.h" > >> + > >> + > >> +PIGLIT_GL_TEST_CONFIG_BEGIN > >> + > >> + config.supports_gl_core_version = 31; > >> + config.supports_gl_compat_version = 20; > >> + > >> + config.window_visual = PIGLIT_GL_VISUAL_RGB | > >> PIGLIT_GL_VISUAL_DOUBLE; > >> + > >> +PIGLIT_GL_TEST_CONFIG_END > >> + > >> + > >> +enum piglit_result > >> +piglit_display(void) > >> +{ > >> + /* unreached */ > >> + return PIGLIT_FAIL; > >> +} > >> + > >> + > >> +/** > >> + * Verifies that glGetVertexArrayiv works as expected > >> + */ > >> +static bool > >> +test_getvertexarrayiv(GLuint vao) > >> +{ > >> + bool pass = true; > >> + GLint param; > >> + > >> + /* The ARB_direct_state_access specification says: > >> + * > >> + * "An INVALID_ENUM error is generated if <pname> is not > >> + * ELEMENT_ARRAY_BUFFER_BINDING." > >> + */ > >> + glGetVertexArrayiv(vao, GL_ARRAY_BUFFER_BINDING, ¶m); > >> + pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass; > >> + > >> + /* Verify that no error is generated when pname is > >> + * ELEMENT_ARRAY_BUFFER_BINDING. > >> + */ > >> + glGetVertexArrayiv(vao, GL_ELEMENT_ARRAY_BUFFER_BINDING, ¶m); > >> + pass = piglit_check_gl_error(GL_NO_ERROR) && pass; > >> + > >> + piglit_report_subtest_result(pass ? PIGLIT_PASS : PIGLIT_FAIL, > >> + "glGetVertexArrayiv"); > >> + return pass; > >> +} > >> + > >> + > >> +/** > >> + * Verifies that glGetVertexArrayIndexediv works as expected > >> + */ > >> +static bool > >> +test_getvertexarrayindexediv(GLuint vao) > >> +{ > >> + struct { > >> + GLenum pname; > >> + bool supported; > >> + } valid_pnames[] = { > >> + { > >> + GL_VERTEX_ATTRIB_ARRAY_ENABLED, > >> + true, > >> + }, > >> + { > >> + GL_VERTEX_ATTRIB_ARRAY_SIZE, > >> + true, > >> + }, > >> + { > >> + GL_VERTEX_ATTRIB_ARRAY_STRIDE, > >> + true, > >> + }, > >> + { > >> + GL_VERTEX_ATTRIB_ARRAY_TYPE, > >> + true, > >> + }, > >> + { > >> + GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, > >> + true, > >> + }, > >> + { > >> + GL_VERTEX_ATTRIB_ARRAY_INTEGER, > >> + piglit_get_gl_version() >= 30, > >> + }, > >> + { > >> + GL_VERTEX_ATTRIB_ARRAY_LONG, > >> + piglit_is_extension_supported( > >> + "GL_ARB_vertex_array_64bit"), > >> + }, > >> > > Have you filed a bug against the spec about the inconsistency in which > > params GetVertexArrayIndexediv accepts? (If not, I can do that.) I would > > also leave a comment here about it, because I had initially forgotten that > > the following params (except relative offset) were allowed because of the > > spec inconsistency you found. > > > >> + { > >> + GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, > >> + true, > >> + }, > >> > > Move relative offset up one so that it's in the order of accepted > > parameters in the OpenGL 4.5 spec. Also, it would be really helpful if you > > left a comment here saying that you test vertex attrib array divisor below. > > > >> + { > >> + GL_VERTEX_ATTRIB_RELATIVE_OFFSET, > >> + true, > >> + }, > >> + { > >> + GL_VERTEX_ATTRIB_BINDING, > >> + true, > >> + }, > >> + { > >> + GL_VERTEX_BINDING_BUFFER, > >> + true, > >> + }, > >> + { > >> + GL_VERTEX_BINDING_STRIDE, > >> + true, > >> + }, > >> + { > >> + GL_VERTEX_BINDING_DIVISOR, > >> + piglit_is_extension_supported( > >> + "GL_ARB_instanced_arrays"), > >> + }, > >> + }; > >> + > >> + const GLenum invalid_pnames[] = { > >> + GL_VERTEX_ATTRIB_ARRAY_POINTER > >> + }; > >> + > >> + bool pass = true; > >> + GLint param; > >> + int i; > >> + > >> + /* Verify that glGetVertexArrayIndexediv does not generate any > >> error > >> + * for valid parameters. The returned values are not checked, > >> + * since this is covered by the other DSA tests. > >> + */ > >> + for (i = 0; i < ARRAY_SIZE(valid_pnames); i++) { > >> + if (!valid_pnames[i].supported) > >> + continue; > >> + > >> + glGetVertexArrayIndexediv(vao, 0, valid_pnames[i].pname, > >> + ¶m); > >> + pass = piglit_check_gl_error(GL_NO_ERROR) && pass; > >> + } > >> + > >> + /* Verify that glGetVertexArrayIndexediv generates > >> + * GL_INVALID_ENUM for invalid parameters. > >> + */ > >> + for (i = 0; i < ARRAY_SIZE(invalid_pnames); i++) { > >> + glGetVertexArrayIndexediv(vao, 0, invalid_pnames[i], > >> + ¶m); > >> + pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass; > >> + } > >> + > >> + /* Associate attrib #0 with bind point #10, and set the > >> + * divisor for that bind point to 5. Then verify that the > >> + * correct divisor value is returned for > >> + * GL_VERTEX_ATTRIB_ARRAY_DIVISOR. The reason we check this > >> + * return value is that the other DSA tests use > >> + * GL_VERTEX_BINDING_DIVISOR. > >> + */ > >> + glVertexArrayAttribBinding(vao, 0, 10); > >> + glVertexArrayBindingDivisor(vao, 10, 5); > >> + glGetVertexArrayIndexediv(vao, 0, > >> + GL_VERTEX_ATTRIB_ARRAY_DIVISOR, > >> + ¶m); > >> + pass = piglit_check_gl_error(GL_NO_ERROR) && pass; > >> + > >> + if (param != 5) { > >> + fprintf(stderr, "GL_VERTEX_ATTRIB_ARRAY_DIVISOR[0] " > >> + "was %d, expected 5\n", param); > >> + pass = false; > >> + } > >> + > >> + piglit_report_subtest_result(pass ? PIGLIT_PASS : PIGLIT_FAIL, > >> + "glGetVertexArrayIndexediv"); > >> + return pass; > >> +} > >> + > >> + > >> +/** > >> + * Verifies that glGetVertexArrayIndexed64iv works as expected > >> + */ > >> +static bool > >> +test_getvertexarrayindexed64iv(GLuint vao) > >> +{ > >> + /* glGetVertexArrayIndexed64iv should generate GL_INVALID_ENUM > >> + * for each of these parameters. > >> + */ > >> + const GLenum invalid_pnames[] = { > >> + GL_VERTEX_ATTRIB_ARRAY_ENABLED, > >> + GL_VERTEX_ATTRIB_ARRAY_SIZE, > >> + GL_VERTEX_ATTRIB_ARRAY_STRIDE, > >> + GL_VERTEX_ATTRIB_ARRAY_TYPE, > >> + GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, > >> + GL_VERTEX_ATTRIB_ARRAY_INTEGER, > >> + GL_VERTEX_ATTRIB_ARRAY_LONG, > >> + GL_VERTEX_ATTRIB_ARRAY_DIVISOR, > >> + GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, > >> + GL_VERTEX_ATTRIB_ARRAY_POINTER, > >> + GL_VERTEX_ATTRIB_RELATIVE_OFFSET, > >> + GL_VERTEX_ATTRIB_BINDING, > >> + GL_VERTEX_BINDING_BUFFER, > >> + GL_VERTEX_BINDING_STRIDE, > >> + GL_VERTEX_BINDING_DIVISOR > >> + }; > >> + > >> + bool pass = true; > >> + GLint64 param; > >> + GLuint vbo; > >> + int i; > >> + > >> + for (i = 0; i < ARRAY_SIZE(invalid_pnames); i++) { > >> + glGetVertexArrayIndexed64iv(vao, 0, invalid_pnames[i], > >> + ¶m); > >> + pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass; > >> + } > >> + > >> + /* Verify that glGetVertexArrayIndexed64iv returns the correct > >> + * value for GL_VERTEX_BINDING_OFFSET. This is the only valid > >> + * parameter for this function. > >> + */ > >> + glCreateBuffers(1, &vbo); > >> + glVertexArrayVertexBuffer(vao, 0, vbo, 128, 0); > >> + glGetVertexArrayIndexed64iv(vao, 0, GL_VERTEX_BINDING_OFFSET, > >> + ¶m); > >> + pass = piglit_check_gl_error(GL_NO_ERROR) && pass; > >> + glDeleteBuffers(1, &vbo); > >> + > >> + if (param != 128) { > >> + fprintf(stderr, "GL_VERTEX_BINDING_OFFSET[0] " > >> + "was %lld, expected 128\n", param); > >> + pass = false; > >> + } > >> + > >> + piglit_report_subtest_result(pass ? PIGLIT_PASS : PIGLIT_FAIL, > >> + "glGetVertexArrayIndexed64iv"); > >> + return pass; > >> +} > >> + > >> + > >> +void > >> +piglit_init(int argc, char *argv[]) > >> +{ > >> + GLuint vao; > >> + bool pass = true; > >> + > >> + piglit_require_extension("GL_ARB_direct_state_access"); > >> + piglit_require_extension("GL_ARB_vertex_array_object"); > >> + piglit_require_extension("GL_ARB_vertex_attrib_binding"); > >> + > >> + /* Create a VAO */ > >> + glCreateVertexArrays(1, &vao); > >> + > >> + pass = test_getvertexarrayiv(vao) && pass; > >> + pass = test_getvertexarrayindexediv(vao) && pass; > >> + pass = test_getvertexarrayindexed64iv(vao) && pass; > >> + > >> + glDeleteVertexArrays(1, &vao); > >> + > >> + piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); > >> +} > >> + > >> -- > >> 2.1.4 > >> > >> Other than the mess in what parameters the spec should accept, this looks > > okay. > > > > Reviewed-by: Laura Ekstrand <[email protected]> > > > >> _______________________________________________ > >> Piglit mailing list > >> [email protected] > >> http://lists.freedesktop.org/mailman/listinfo/piglit > >> > > > > > _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
