LGTM. Reviewed-by: Laura Ekstrand <[email protected]>
On Tue, Mar 31, 2015 at 10:26 AM, Fredrik Höglund <[email protected]> wrote: > This test verifies that glVertexArrayElementBuffer works as expected. > --- > tests/all.py | 1 + > .../spec/arb_direct_state_access/CMakeLists.gl.txt | 1 + > .../vao-element-array-buffer.c | 123 > +++++++++++++++++++++ > 3 files changed, 125 insertions(+) > create mode 100644 > tests/spec/arb_direct_state_access/vao-element-array-buffer.c > > diff --git a/tests/all.py b/tests/all.py > index 442f5b6..6b44069 100755 > --- a/tests/all.py > +++ b/tests/all.py > @@ -4285,6 +4285,7 @@ with profile.group_manager( > g(['arb_direct_state_access-vao-attrib-format'], 'vao-attrib-format') > g(['arb_direct_state_access-vao-attrib-binding'], > 'vao-attrib-binding') > g(['arb_direct_state_access-vao-binding-divisor'], > 'vao-binding-divisor') > + g(['arb_direct_state_access-vao-element-array-buffer'], > 'vao-element-array-buffer') > > with profile.group_manager( > PiglitGLTest, > diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt > b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt > index e45da46..fe17530 100644 > --- a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt > +++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt > @@ -41,4 +41,5 @@ piglit_add_executable > (arb_direct_state_access-vao-attrib-enabledisable vao-attr > piglit_add_executable (arb_direct_state_access-vao-attrib-format > vao-attrib-format.c dsa-utils.c) > piglit_add_executable (arb_direct_state_access-vao-attrib-binding > vao-attrib-binding.c dsa-utils.c) > piglit_add_executable (arb_direct_state_access-vao-binding-divisor > vao-binding-divisor.c dsa-utils.c) > +piglit_add_executable (arb_direct_state_access-vao-element-array-buffer > vao-element-array-buffer.c) > # vim: ft=cmake: > diff --git a/tests/spec/arb_direct_state_access/vao-element-array-buffer.c > b/tests/spec/arb_direct_state_access/vao-element-array-buffer.c > new file mode 100644 > index 0000000..8e0a9e1 > --- /dev/null > +++ b/tests/spec/arb_direct_state_access/vao-element-array-buffer.c > @@ -0,0 +1,123 @@ > +/* > + * Copyright (C) 2015 Fredrik Höglund > + * > + * Permission is hereby granted, free of charge, to any person obtaining a > + * copy of this software and associated documentation files (the > "Software"), > + * to deal in the Software without restriction, including without > limitation > + * on the rights to use, copy, modify, merge, publish, distribute, sub > + * license, and/or sell copies of the Software, and to permit persons to > whom > + * the Software is furnished to do so, subject to the following > conditions: > + * > + * The above copyright notice and this permission notice (including the > next > + * paragraph) shall be included in all copies or substantial portions of > the > + * Software. > + * > + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, > EXPRESS OR > + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF > MERCHANTABILITY, > + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT > SHALL > + * THE AUTHORS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, > + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR > + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR > THE > + * USE OR OTHER DEALINGS IN THE SOFTWARE. > + */ > + > +/** > + * @file vao-element-array-buffer.c > + * > + * Verifies that glVertexArrayElementBuffer works as expected. > + */ > + > +#include "piglit-util-gl.h" > + > + > +PIGLIT_GL_TEST_CONFIG_BEGIN > + > + config.supports_gl_core_version = 31; > + config.supports_gl_compat_version = 20; > + > + config.window_visual = PIGLIT_GL_VISUAL_RGB | > PIGLIT_GL_VISUAL_DOUBLE; > + > +PIGLIT_GL_TEST_CONFIG_END > + > + > +enum piglit_result > +piglit_display(void) > +{ > + /* unreached */ > + return PIGLIT_FAIL; > +} > + > + > +static bool > +check_ibo_binding_(GLuint vao, GLuint expected, int line) > +{ > + GLuint value; > + glGetVertexArrayiv(vao, GL_ELEMENT_ARRAY_BUFFER_BINDING, > + (GLint *) &value); > + > + if (value != expected) { > + fprintf(stderr, "GL_ELEMENT_ARRAY_BUFFER_BINDING was %u, " > + "expected %u (%s:%d)\n", > + value, expected, __FILE__, line); > + return false; > + } > + > + return true; > +} > + > + > +#define check_ibo_binding(vao, expected) \ > + check_ibo_binding_(vao, expected, __LINE__) > + > + > +void > +piglit_init(int argc, char *argv[]) > +{ > + GLuint vao, ibo; > + bool pass = true; > + > + piglit_require_extension("GL_ARB_direct_state_access"); > + piglit_require_extension("GL_ARB_vertex_array_object"); > + > + /* Create a buffer object */ > + glCreateBuffers(1, &ibo); > + > + /* Create a VAO and verify that no element array buffer is > + * bound by default > + */ > + glCreateVertexArrays(1, &vao); > + pass = check_ibo_binding(vao, 0) && pass; > + > + /* Bind the buffer object as an element array buffer and verify > + * that it was successfully bound > + */ > + glVertexArrayElementBuffer(vao, ibo); > + pass = piglit_check_gl_error(GL_NO_ERROR) && pass; > + pass = check_ibo_binding(vao, ibo) && pass; > + > + /* Unbind the buffer object from the VAO and verify that it was > + * successfully unbound > + */ > + glVertexArrayElementBuffer(vao, 0); > + pass = piglit_check_gl_error(GL_NO_ERROR) && pass; > + pass = check_ibo_binding(vao, 0) && pass; > + > + glDeleteVertexArrays(1, &vao); > + > + /* The ARB_direct_state_access spec says: > + * > + * "An INVALID_OPERATION error is generated by > + * VertexArrayElementBuffer if <vaobj> is not > + * [compatibility profile: zero or] the name of an existing > + * vertex array object." > + */ > + glGenVertexArrays(1, &vao); > + glVertexArrayElementBuffer(vao, ibo); > + pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass; > + glDeleteVertexArrays(1, &vao); > + > + glDeleteBuffers(1, &ibo); > + > + piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); > +} > + > -- > 2.1.4 > > _______________________________________________ > Piglit mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/piglit >
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