Hi Jon,

> I look forward to refresh my PicoLisp knowledge. ;-)

If you like to experiment:

I have updated the OpenGL library in @lib/openGl.l (now using a namespace) and
put it together with some of your demo files (cube, sphere and pyramid) into a
separate tarball:

   https://software-lab.de/openGl.tgz

The reason is that I want to keep the core pil21 distribution small.

Not sure if it already works on MacOS. As Mike pointed out, there may still be
issues with the 'native' calls.

☺/ A!ex

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