I thought about that, but the problem is, what happens when the time expires
and the loser doesn't report?


"Michael Sims" <[EMAIL PROTECTED]> wrote in message
[EMAIL PROTECTED]">news:[EMAIL PROTECTED]...
> At 08:02 PM 12/13/2001 -0600, Todd Williamsen wrote:
> [...]
> >The problem is that abusers of the site will report games that they have
not
> >played and screws up the stats of the players that he supposedly played
> >against.
> >
> >Now, the ultimate solution would be to have a way where when the winner
> >reports the game it should also be authenticated by the loser as well.
So
> >you would have two people reporting in order for the game to be actually
> >recorded in the database.
> >
> >I am asking You All Knowing Ones what would be a solution to this and how
> >would I implement it?
> [...]
>
> This is probably what I'd do.  Create a "pending" table that stores
> reported games that have not been verified.  When a user reports a game,
> they choose another user as the loser and then a record is written into
the
> pending table, and an email is sent to the loser informing him that he has
> a pending game to verify.  Create an interface that allows people to view
> games pending verification.  From there a user that was reported as the
> loser can verify a pending game by entering their password.  Once this is
> done, the pending item is moved into the verified games.
>
> Setup a timed job to notify you of pending games that are older than a
> certain number of days, so you can see what the holdup is and delete them
> out if necessary.
>



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