As a side note, your final question does make sense - I was surprised 
(dunno why, but I was) to find there are things which cost less then 1c, 
some even less than 1/10 c, so...

Bogdan

Michael Davey wrote:

>I have found that the best way to work with currencies is to avoid using any
>type of floating point math.
>
>If you multiply your start amount by 100, then perform your calculations as
>integers and then divide by 100 again at the end, it should work out OK...
>
>(Heh, at least it has worked for me when doing tax calcs and stuff - who
>know what you are doing?!?!?!?)
>
>Mikey
>
>"Paul Berg" <[EMAIL PROTECTED]> wrote in message
>[EMAIL PROTECTED]">news:[EMAIL PROTECTED]...
>  
>
>>Hi,
>>
>>I am putting together an app that involves the adding together of rounded
>>numbers and displaying in a currency format.
>>The round() function is causing errors of 1 cent to appear after addition.
>>Does anyone know of any routines that might assist?
>>
>>Thanks in advance...
>>Paul
>>
>>
>>    
>>
>
>
>
>  
>




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