Hello Boro,

Thanks for your response. However I am looking for something a bit more 
comprehensive :)

I could do it as you suggested if I had only a few plugins. As I am going to 
add loads of plugins over the time, rather than adding all the plugins one 
by one, could something like a 'loader' class be implemented? What I mean by 
that is, it will take the requested plugin names (with their own parameters 
necessary) and load/initialise them.

In semi-psuedo-code, it would be something like:

 foreach plugin suplied as the argument
   include the plugin
   initialise it
 end

Perhaps I should change the question to: "Do you think something like this 
would be efficient and useable? If not what sort of pattern would you 
follow?"


Warm regards,
Hamza.


"Borokov Smith" <[EMAIL PROTECTED]> wrote in message 
news:[EMAIL PROTECTED]
> Hey Hamza,
>
> require_once($chosenPlugin . '.class.php');
>
> $obj = new $chosenPlugin();
> return $obj;
>
> And you can start from there.
>
> hth,
>
> boro
>
>
>
> Hamza Saglam schreef:
>> Hello all,
>>
>> I am working on a project which needs to have some sort of plugins
>> architecture and I am kinda stuck. Basically I want to give a list of
>> items to the user, and according to his/her selection, I want to load
>> relevant functionality into my application.
>>
>>
>> I was thinking of having an abstract plugin class, and have the
>> plugins implement that but then how would I actually load the plugins?
>> Say for instance I want to load plugins X,Y,Z (and lets say i
>> implemented them as [X|Y|Z].class.php) , should I just 'include' (or
>> require) them? Or should I initialize all possible plugins and just
>> pick the ones user has chosen (which sounds a bit pointless as it
>> would load unnecessary stuff)?
>>
>>
>> How would you go about doing something like this?
>>
>>
>> Thanks.
>>
>> 

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