>
kyk():Prgm:Local a,b,c:
13->a:
"|------------+------------|"->b:ClrIO:Output
> 0,-1,left(b,a)&"¥"&right(b,a):While abs(13-a)<13:getKey()->c:If abs(50-c)=1
> Then:a+c-50->a:Output 0,-1,left(b,a)&"¥"&right(b,26-a):EndIf:EndWhile:EndPrgm
>
> Play with the 1 and 3 keys. Guess what it does by just looking at the code,
> and win a free donut (should arrive within 6-8 weeks, and shouldn't be too
> stale by then). 1 and 3 have character codes 49 and 51, respectively, if you
> want to take this on...
Talking about OT!
Is this a so-called kiloliner? From the times when a home computer had 1k,
16k or 64k?
I say it is a game where you steer a Yen-sign along the line with the 1 and
3. If you go too far left or right you end the program (while).
|-----------¥-+------------| 3
|------------¥+------------| 3
|-----------¥-+------------| 1
|------------¥+------------| 3
|------------+¥------------| 3
|------------+-¥-----------| 3
...
|------------+----------¥--| 3
|------------+-----------¥-| 3
|------------+------------¥| 3
end
I'm not familiar with these toys, i'm a biologist. So i can't tell what the
0,-1 in the output does. It may be the location of the output, so it is just
a one line you see, with a moving Y. It can also mean it scrolls, then the
suggestion of a road is made and you seem to move along the road. It is not
too exciting though as the only way to move is to press a button.
The + sign does not mean anything but the middle line of the road (if it is
a road) and as you see, i guess it skips one place when you cross it.
Satisfied?
Chris
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