On Fri, Mar 1, 2019 at 12:02 PM Sven Van Caekenberghe <s...@stfx.eu> wrote:

> Ah, it is an optimisation: if the first #== fails, but the argument is
> also a Symbol, then that means the are different for sure, so false is
> returned early, instead of failing in super's #= after that.
>
> And with ByteSymbol and WideSymbol, although they are exclusive (can never
> be equal), they can be different and if they are both Symbols, then you can
> return early (not just when their classes differ).
>


Thanks for explaining that!

As an aside, this is the kind of information that should be in a method's
comment. Rationale and explanation, rather than what it does.



> > On 1 Mar 2019, at 18:40, Sven Van Caekenberghe <s...@stfx.eu> wrote:
> >
> > Why ? Please explain ...
> >
> >> On 1 Mar 2019, at 18:02, David T. Lewis <le...@mail.msen.com> wrote:
> >>
> >> On Fri, Mar 01, 2019 at 05:18:27PM +0100, Sven Van Caekenberghe wrote:
> >>>
> >>>
> >>>> On 1 Mar 2019, at 17:08, Petr Fischer via Pharo-users <
> pharo-users@lists.pharo.org> wrote:
> >>>>
> >>>>
> >>>> From: Petr Fischer <petr.fisc...@me.com>
> >>>> Subject: Symbol equality method #= - weird condition in the Pharo
> sourcecode
> >>>> Date: 1 March 2019 at 17:08:03 GMT+1
> >>>> To: pharo-users@lists.pharo.org
> >>>>
> >>>>
> >>>> Hello, this is Symbol equality method in Pharo:
> >>>>
> >>>> 1: = aSymbol
> >>>> 2: "Compare the receiver and aSymbol."
> >>>> 3: self == aSymbol ifTrue: [^ true].
> >>>> 4: self class == aSymbol class ifTrue: [^ false].
> >>>> 5: "Use String comparison otherwise"
> >>>> 6: ^ super = aSymbol
> >>>>
> >>>> Look at line 4 - what does it mean? That's wrong, isn't it?
> >>>>
> >>>> Typically, every symbol comparisons end up in line 3, but if you do
> some work with forward proxies for example, condition on line 3 is "false"
> and then weird things on line 4 happens.
> >>>>
> >>>> If line 4 and further are correct, can someone explain a little?
> >>>>
> >>>> Thanks! pf
> >>>
> >>> Yes, that looks weird. Line 4 should probably be removed, unless I am
> missing something.
> >>
> >> It is wrong in a Spur image, because we now have subclasses of Symbol.
> >> But removing line 4 is not the right solution. See Nicolas'
> implementation
> >> in Squeak:
> >>
> >> Symbol>>= aSymbol
> >>      "Compare the receiver and aSymbol."
> >>      self == aSymbol ifTrue: [^ true].
> >>      aSymbol isSymbol ifTrue: [^ false].
> >>      "Use String comparison otherwise"
> >>      ^ super = aSymbol
> >>
> >> Dave
> >>
> >>>
> >>> Symbols are by definition always #== so in that sense, #= should not
> even be implemented (as #= on Object is defined as #==), but since its
> direct super class String already overwrote #=, it has to follow.
> >>>
> >>> The super call in line 6 is what allows Symbols and String to be
> compared.
> >>>
> >>> I would say line 4 is a kind of sanity check, but probably not needed.
> >
>
>
>

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