Hello Sergio,
Sorry for the delay in replying .. too many balls in the air:) I'll
comment in-line ..
On 2/8/19 7:07 AM, sergio ruiz wrote:
I have an app that is ready to deploy to alpha. I usually do this by
creating a script that builds a minimal pharo image, and run that on a
cloud server.
I then use TelePharo to make any live tweaks that need to happen, and
something like:
|./pharo Pharo.image "/run/the/script" |
to keep run cron jobs, etc.
I would like to start using Gemstone/s.
I got GsDevKit_home up and running, with no problems, but I am having
a little bit of trouble figuring out how to proceed. I get what tODE
is doing, but I don’t get how to do the things I normally do:
* I got Seaside installed in the image, but I need several other
packages in my install: JSON, Soup, AWS S3, etc. How do I go about
installing those?
I assume that you used the following tODE command to install Seaside,
following these instructions[1]?
|project install
--url=http://gsdevkit.github.io/GsDevKit_home/Seaside32.ston|
The url in the command resolves to a project entry for Seaside32, that
looks like this:
^ TDProjectSpecEntryDefinition new
baseline: 'Seaside3'
repository: 'filetree://$GS_HOME/shared/repos/Seaside/repository'
loads: #('Zinc Project' 'Welcome' 'Development' 'Examples');
installScript:
'project clone --https --local Seaside3
project install --local
--url=http://gsdevkit.github.io/GsDevKit_home/GsApplicationTools.ston';
gitCheckout: 'master';
status: #(#'inactive');
locked: true;
yourself
The `installScript` is run by the `project install` command and causes
the two projects to be cloned into your shared git repository area. The
project entries for both projects are also dropped to a common disk
location and will show up in your `project list` as unloaded projects in
all of the stones you create, so the `install` only needs to be done once.
I'm pointing this out because you can use the `project entry` command to
create project entries in the "common disk location" by using the
`project entry` command ... here's the man page obtained by doing `man
project entry` (`man project` will list all of available `project`
commands):
NAME
project entry - Create a new project entry
SYNOPSIS
project entry --baseline=<project-name> --repo=<project-repo>
[--loads=<load-expression>] \
<project-path>
entry --config=<project-name> [--version=<project-version>] \
--repo=<project-repo> [--loads=<load-expression>] <project-path>
entry --git=<project-name> [--repo=<git-repo-path>] <project-path>
entry --url=<url-for-project-entry.ston> <project-path>
DESCRIPTION
The project entry specifies project options used by the `project list` window.
A project entry can be created for loaded projects or for projects that have
yet to be loaded.
There are three basic types of project entry: Git, Metacello, and HTTP.
Git Project Entries
-------------------
For Git project entries you define the name of the project and the location on
disk where the git repository is located. For example:
project entry --git=projectHome --repo=$GS_HOME /sys/local/server/projects
Metacello Project Entries
-------------------------
For Metacello project entries you define the name of the project, the type of
the project (baseline or configuration), the repository where the baseline or
configuration may be found, and (optionally) the package/project/groups to be
loaded.
For configurations, you also specify the version of the project to be loaded.
For example:
project entry --config=External \
--version=1.0.0 \
--repo=http://ss3.gemstone.com/ss/external \
--loads=`#('Core')` \
/sys/local/server/projects
project entry --baseline=External \
--repo=github://dalehenrich/external:master/repository \
/sys/local/server/projects
If you don't specify a `--loads` option, the 'default' group is loaded. Once
you have
created a project entry, you may change or add attributes. For example, you
may want to
change the status to #inactive.
HTTP Project Entries
--------------------
For HTTP project entries, you an download an existing project entry from a
web-site. For
example:
project entry --url=http://gsdevkit.github.io/GsDevKit_home/Seaside31.ston \
/sys/stone/projects
Downloads a project entry from
http://gsdevkit.github.io/GsDevKit_home/Seaside31.ston
into the /sys/stone/projects node.
Once a project is loaded, only changes to the loads specification, locked
attribute and active attribute may have an effect. The remaining information
is taken directly from the loaded project itself.
Any changes you make will take effect after the project list is refreshed.
If there is already a project with the same project name in your project
list, the download
will be skipped.
If this command is run as a result of a project entry install script, the
project path of the
outermost project entry (i.e., the project that initiated the original
install script) is used
instead of the <project-path>.
Project Entry Attributes
status
When a project entry is initially created, the status is set to #active.
Active
projects are listed in bold and sorted near the top of the project list.
gitRootPath
For projects use github repositories, the gitRootPath specifies a location
on
disk where the git repository should be located. This attribute is used by
the
`project clone` command. If a project entry does not have the gitRootPath
explicitly set, then the path returned by
TDProjectEntryDefinition class>>defaultGitRootPath is used. The value of
TDProjectEntryDefinition class>>defaultGitRootPath can be set on a session
by session basis.
locked
For Metacello projects, you may specify that the project entry is locked.
By
locking a project entry you can ensure that the specified project version
(if
applicable) and repository will be used whenever the project is loaded by
reference from another project.
EXAMPLES
project entry --config=External --version=1.0.0
--repo=http://ss3.gemstone.com/ss/external \
--loads=`#('Core')` /sys/local/server/projects
project entry --baseline=External
--repo=github://dalehenrich/external:master/repository \
--loads=`#('Core')` /sys/stone/projects
project entry --git=projectHome --repo=$GS_HOME /sys/stone/projects
project entry --url=http://gsdevkit.github.io/GsDevKit_home/Seaside31.ston \
/sys/stone/projects
NOTE - use the `tode it` menu item to run the examples directly from this
window.
SEE ALSO
browse class --exact --hier TDProjectEntryDefinition
"The Metacello Lock Command Reference" [1]
[1]
https://github.com/dalehenrich/metacello-work/blob/master/docs/LockCommandReference.md#lock-command-reference
browse method --spec `TDMetacelloTool>>projectentry`
NOTE - use the `tode it` menu item to run the commands directly from this
window.
Soooo, you should create a project entry for each of your projects. I'm
not sure which of the JSON projects[2] you are using, but if you are
using NeoJSON[3], then you are in luck because there is an existing port
of NeoJSON[4] to GemStone. The project is not updated to the latest
NeoJson release, but that can be done. I don't have a lot of free time
these days, but I would certainly be willing to answer questions and
resolve specific issues,,,
Anyway, using NeoJSON as an example here's the project entry command:
project entry \
--baseline=NeoJSON \
--repo=github://GsDevKit/NeoJSON:gs_master/repository \
--loads=`#( 'Core' )` \
/sys/local/server/projects
II you look at the file $GS_HOME/sys/local/server/projects/NeoJSON.ston:
^ TDProjectSpecEntryDefinition new
baseline: 'NeoJSON'
repository: 'github://GsDevKit/NeoJSON:gs_master/repository'
loads: #('Core');
status: #(#'active');
locked: false;
yourself
Then a `project clone NeoJSON` will clone the project to
$GS_HOME/shared/repos/NeoJSON.
Then a `project lock NeoJSON` will lock the project, producing this in
$GS_HOME/sys/local/server/projects/NeoJSON.ston (note the `locked` field
is now true):
^ TDProjectSpecEntryDefinition new
baseline: 'NeoJSON'
repository: 'filetree://$GS_HOME/shared/repos/NeoJSON/repository'
loads: #('Core');
status: #(#'active');
locked: true;
yourself
At this point any reference to the NeoJSON project in Metacello spec
will use your locally cloned git repository for every stone that you create.
There are a few differences between the project entry produced by the
command:and those that are present up on github[5] and downloaded using
the command:
project entry --url=http://gsdevkit.github.io/GsDevKit_home/NeoJSON.ston
/sys/local/server/projects
Here is the downloaded project entry:
^ TDProjectSpecEntryDefinition new
comment: '';
projectUrl: 'https://github.com/GsDevKit/NeoJSON';
baseline: 'NeoJSON'
repository: 'github://GsDevKit/NeoJSON:gs_master/repository'
loads: #('Core');
installScript: 'project clone --https --local NeoJSON';
gitCheckout: 'gs_master';
status: #(#'inactive');
locked: false;
yourself
... I haven't gotten around to adding the extra fields to the `project
entry` command, but it is pretty easy to copy the .ston files and edit
the fields to your liking...
So for each of the projects that are part of your application you would:
1. create a project entry
2. clone the project
3. port to gemstone (if needed)
[1]
https://github.com/GsDevKit/GsDevKit_home/blob/master/docs/gettingStartedWithSeaside.md
[2]
https://github.com/search?l=&p=1&q=JSON+language%3ASmalltalk&ref=advsearch&type=Repositories&utf8=%E2%9C%93
[3] https://github.com/svenvc/NeoJSON
[4] https://github.com/GsDevKit/NeoJSON#gemstone-installation
[5] https://github.com/GsDevKit/GsDevKit_home/blob/gh-pages/NeoJSON.ston
* How do I install my main package? It’s in an Iceberg project.
You can create a master project entry for your application or use a
Metacello load expression (which is presumably how you install your
project in Pharo...
With the project clones in a known location on disk, you would want to
hook up your Pharo image to the project repositories (if you've already
got local clones for use with Pharo, then I can give you the details for
creating the appropriate project entries for the gemstone tODE env) ...
by sharing the disk-based clones you will guarantee that the pharo image
and you stone[s) would be sharing the same source code
* How do I update my Iceberg project while it’s live?
Using the NeoJSON project as an example the tODE command `project load
NeoJSON` causes the code to be reloaded from the git repositories into
your image ... tODE runs in autoCommit mode by default, so that's about
it ...
Of course I would recommend that you maintain a "production sandbox"
stone that is basically a periodic copy from production that you use to
test your code prior to deploying into production ... there are some
additional details about GemStone that you should be aware of (mainly in
the area of dealing with class shape changes and persistent garbage
collection), but this should get the ball rolling ...
If you have further questions specific to GemStone, you might switch to
the GLASS mailing list[6].
[6] http://lists.gemtalksystems.com/mailman/listinfo/glass
I think those questions will get me into beta pretty quickly.
As I said earlier, I will do what I can to help with porting the
projects to GemStone, I m facing a couple of my own target dates, so my
availabiliity will vary ... if you have to fork the project for your
port (some project owners prefer to not have to deal with non-pharo
dialects), you can host your port in the GsDevKit[7] organization (I
will add the repo and make you a contributor) or you can host it
somewhere else, if you choose ...
See you on the GLASS list:)
Dale
[7] https://github.com/GsDevKit