Fantastic! I have your email, so we can begin collaboration. David Buck has
offered to give continuing advice and guidance, should you need it.

I may start looking into Bloc and Woden, as well. I don't know how helpful
I'll be, since I haven't done much programming in the past decade.

Much thanks.



Ben Coman wrote
> Hi Richard,
> 
> I like the way you've persevered to get it to this stage, so I'll be glad
> to pitch in
> now that its got some physicality to the project.
> 
> I'm not currently familiar with Bloc and Woden.  They are systems I've
> been wanting to learn more about but I've not had a "need" to drive me to
> it.
> So I'd value some goal directed learning to help me focus on it.
> 
> @all, what recipies are you using to kickoff your Visualworks to Pharo
> ports?
> I know I've seen several options mentioned before, but I can't pin them
> down in the archives.
> Also I imagine this area is improving over time, so looking for updated
> info.
> 
> cheers -ben
> 
> 
> On Wed, 16 Jan 2019 at 05:44, Richard Kenneth Eng <

> horrido.hobbies@

> >
> wrote:
> 
>> I guess I should provide some more information about the competition. If
>> you visit jrmpc.ca, you will see what it is that David was coding under
>> the section, "Competition Rules."
>>
>> Here are some screen shots:
>>
>> A 2D view:
>> [image: 2d-view.png]
>>
>> An OpenGL view:
>> [image: opengl-view.png]
>>
>> The OpenGL view is *only* for making videos of the Competition to show to
>> the public. The teams will be working with the 2D view.
>>
>> Attached is the VisualWorks source that needs to be converted to Pharo. I
>> imagine the real work is re-implementing the graphics using Bloc and
>> Woden.
>> The competition engine should be fairly portable (Famous Last Words).
>>
>> It's not *that* big of an application. After all, David did it in only
>> six weeks, even with his really busy schedule.
>>
>> I suppose I could try to do it myself, but since I'm hardly a Pharo
>> expert, it would take me much, much longer. Could I do it by September?
>> Maybe. I don't know that I'd put money on me, though.
>>
>> R
>>
>> On Tue, 15 Jan 2019 at 11:21, Richard Kenneth Eng <
>> 

> horrido.hobbies@

>> wrote:
>>
>>> As you know, the James Robertson Memorial Programming Competition (or
>>> JRMPC) is proceeding. You may recall that the decision was made to use
>>> VisualWorks for the competition.
>>>
>>> However, I now realize that it was the wrong decision. VisualWorks
>>> presents a number of issues, such as:
>>>
>>>    1. licensing, esp. to minors (all high school students are minors)
>>>    2. awkward installation
>>>    3. poor community support – their forum is dead and their mailing
>>>    list is a PITA to use
>>>    4. lack of GitHub support – GitHub rules the programming world now
>>>    5. aging IDE and lack of innovation
>>>
>>> All of this makes for a bad image, which is disastrous from the
>>> marketing
>>> perspective.
>>>
>>> David Buck coded the competition in VisualWorks because he wasn't
>>> familiar with Pharo. His code is quite functional and he says it's about
>>> 80% complete. He started coding just six weeks ago! So the remaining 20%
>>> shouldn't be arduous.
>>>
>>> Here are the things left to do:
>>>
>>>    - complete the OpenGL rendering of the competition and video
>>> recording
>>>    - add code to scan source code submitted by students to prevent
>>>    malware and cheating
>>>    - add code to allow full automation of the competition
>>>
>>> The OpenGL rendering and video recordings will make the competition look
>>> much more attractive to the public. This is vital because the
>>> competition
>>> is a promotional and marketing event, and it has to look really good.
>>>
>>> I need a Pharo expert to take over from David and convert the code base
>>> to Pharo, then finish the remaining 20%. This needs to be done by
>>> September.
>>>
>>> I'd really hate to scrap the project when we've made so much progress
>>> already. I just need one Pharoer who truly believes that this marketing
>>> event is worthwhile. Please give it serious consideration.
>>>
>>> Thanks.
>>>
>>
> 
> 
> 2d-view.png (21K)
> &lt;http://forum.world.st/attachment/5093576/0/2d-view.png&gt;
> opengl-view.png (102K)
> &lt;http://forum.world.st/attachment/5093576/1/opengl-view.png&gt;





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