2018-08-19 23:12 GMT+01:00 Tim Mackinnon <tim@testit.works>: > Thanks Denis - I guess for now I can put the methods in RubSmalltalkEditor > so that the playground can operate and then my Calypso plugins can also > reference that code too (if class methods). > > Is the idea that playground will become part of Calypso too? >
No. What we can try to achieve is to reused Commander everywhere. So these SystemCommands will be reused by different tools. > If so, I can add the methods I need as an extension (although I guess this > won’t work as the keyboard mapping for playground in one method and not > extensible like Calypso which uses pragmas). > > I’ll do something as a pr and we can figure it out. > > It’s worth saying, that for my Calypso plugins I’ve had to abuse your > mechanism a bit as the simple #execute mechanism doesn’t give me access to > the text morph to control the cursor. I was able to do it though via the > prompting mechanism (I just don’t show any ui prompt). > > Tim > > Sent from my iPhone > > On 19 Aug 2018, at 14:28, Denis Kudriashov <dionisi...@gmail.com> wrote: > > Hi. > > I dont't know answer to your question. But for the note: > Calypso was needed to override existing way to spawn implementors/senders > and so on. So I added subclass of RubSmalltalkEditor - ClyTextEditor which > overrides required methods. > So if you will put new methods into the RubSmalltalkEditor then Calypso > will be able to use them. > > 2018-08-19 16:55 GMT+01:00 Tim Mackinnon <tim@testit.works>: > >> Hi I’m trying to work out the best way to cope with the fact that we are >> in a hybrid place where the Playground is using an RubSmalltalkEditor but >> Calypso has its own mechanisms for editing code. >> >> I have commands that should/can work in both the playground as well as >> code method editor (in Calypso). >> >> Previously my code lived in RubSmalltalkEditor and Nautilus was using >> that too - but now I’m not sure where to put some reusable methods that use >> RBParser and the AST to find the best place to position your cursor. >> >> I can make a class method on RubSmalltalkEditor and Calypso commands >> could reference that (but that feels wrong somehow). I could make some >> extension methods on RBParser and both places reference that - but then who >> should own the extension method (as I think RubSmalltalkEditor is lower >> level and Calypso is then loaded on top). >> >> Anyone have some good suggestions? >> >> Tim >> > >