Have you seen ParrotTalk?

http://www.squeaksource.com/Cryptography/ParrotTalk-HenryHouse.14.mcz

http://www.squeaksource.com/Cryptography/ParrotTalk-HenryHouse.14.mczRequiring

http://www.squeaksource.com/Cryptography/Cryptography-HenryHouse.113.mcz

http://www.squeaksource.com/Cryptography/Cryptography-HenryHouse.113.mczWhere 
could I find Seamless? I am doing similar with a project Raven: distributed 
objects over encrypted ASN.1/STON encoded connections.

Thank you.

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On Wed, Nov 15, 2017 at 18:09, Cédrick Béler <cdric...@gmail.com> wrote:

> Hi,
>
> sorry for the late reply Denis,
>
>> Can you show example how you work with your objects using this network?
>
> It’s not fully decided yet. I’m just trying to show that 2 peers A and B can 
> exchange and sync information without central server, but also considering 
> they have multiples devices (connected on demand P2P - offline first is a 
> major requirement).
>
> So for now, to test, I just connect A and B through basys by sending a 
> connection in both direction A->B B->A. I think ok keeping a "message hub » 
> specific to each interaction A can have with B(s), C(s)... A queue but that 
> kind of never deletes messages but changes its meta content - so as to sync 
> with other devices when they eventually connect).
>
> So for now, my need is quite simple regarding connections.
> I used mostly for now #sendDataPacket:
>
> I could do it also with Zinc in HTTP. But, as always in Smalltalk, I explore 
> in plenty of directions and discover great stuffs like Seamless perfectly 
> usable and some less finished or older gems like BitTalk or UbiquiTalk…  Very 
> interesting as I will need more functionalities to deal with decentralized 
> networks.
>
>> BasisNetworkStub is only created for tests. And I think it misses one 
>> important function: how identify peers. When your image get new connection 
>> it should identify what remote peer is connected by it. So two connections 
>> from same remote image should be identified as single peer instance on your 
>> local image.
>
> Yes, sure I’ve spotted that and I definitely need a way to identify 
> peer-devices (belonging to a peer realm/swarm). I’ll do later.
>
>> I would of course use Seamless for distributed applications because it 
>> allows to implement solution with objects locally and then transparently 
>> split them over network.
>> But Seamless not implements any kind of message queue. So I would use some 
>> proven solution for it instead of custom implementation. But it can depends 
>> on the task.
>
> Do you think of something in particular ? :)
> For now my queue will only be ordered collections or whatever simple 
> collection. It should be enough to start with.
>
>>
>>
>>> 2) or may I use Seamless straight with restrictions (I wonder if limiting 
>>> the classes that can be executed would suffice - proxies should only be on 
>>> the peer inbox and outbox I think) ?
>>
>>> 3) or maybe I should do a lighter version of seamless ? If so where should 
>>> I look at/change ?
>>
>> You can try subclass SeamlessNetwork and override request processing method 
>> with special restrictions on what requests are permitted. Maybe you can 
>> propose such kind of policy to the Seamless itself.
>
> Subclassing Seamless seems to be a very good simple and powerful possibility 
> (to get inspiration too) and I may do that.
>
> Anyway most of what I have to do is build a system that seamlessly present to 
> the user information extracted from messages (stored locally- versioned) => 
> its actually just transposing what you all are used too with tools like git 
> but applied to « general information exchange and processing ».
> Enterprise information systems are so boring… they should be far more a la 
> smalltalk ^^
>
> Cheers,
>
> Cédrick

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